Wizards Unite Inns are special Map locations where you can recharge your Spell Energy by obtaining food. Various types of food restore different quantities of Spell Energy, and the availability of food you receive can be determined by particular features of the Inn, like the appearance of their rooftops. Inns have a 5 minute cooldown before they can drop loot again.
There are five types of Inns, each of which is available in areas of different inn density. Inns with better rewards give more food and food with higher Energy replenishment:
|Green Inn||Rural areas, best rewards|
|Purple Inn||City areas|
|Blue Inn||Mixed areas|
|Brown Inn||Mixed areas|
|Pink Inn||Mixed areas, low rewards|
In order to get food from an Inn, you need to enter it, trace the glyph and bring one of the dishes towards you. The dish will open up to reveal which Food you summoned and your Spell Energy will be automatically refilled.
Different food gives different amount of Spell Energy, as shown in the table below:
|Bangers and Mash||5|
|Bertie Bott’s Every Flavour Beans||2|
|Fish and Chips||6|
|Honeyduke’s Chocolate Bar||6|
(Chicken Dinner in some regions)
In addition to giving Spell Energy restoring items, Inns can be used to place Dark Detectors. Dark Detectors can be placed in an Amplifier to reveal higher-threat Traces around an Inn for 30 minutes. There can be up to 3 Dark Detectors active at an Inn, each must be placed by a different player.
Placing a Dark Detector will increase the “detection” gauge:
- Empty: 0 Detectors
- Low: 1 Detectors
- Medium: 2 Detectors
- High: 3 Detectors
In-game official description: The ministry have re-purposed Dark Detectors, attuning them to locate hard-to-find Traces. Active Dark Detectors reveal Traces you wouldn’t normally see in the area around the Inn. Activate multiple Dark Detectors to reveal higher-severity Traces. Using three together may even reveal Severe and Emergency level Foundables.
Credits for cover image: ruskinellis
Food energy numbers sourced from game files.