Inn

2
Wizards Unite Inns
Wizards Unite Inns

Wizards Unite Inns are special Map locations where you can recharge your Spell Energy by obtaining food. Various types of food restore different quantities of Spell Energy, and the availability of food you receive can be determined by particular features of the Inn, like the appearance of their rooftops. Inns have a 5 minute cooldown before they can drop loot again. Inns that are under cooldown feature a smoking chimney.

There are five types of Inns, each of which is available in areas of different inn density. Inns with better rewards give more food and food with higher Energy replenishment:

Advertisement

Inn Types Wizards Unite

Types of Inns
Inn Description
Green Inn Rural areas, best rewards
Purple Inn City areas
Blue Inn Mixed areas
Brown Inn Mixed areas
Pink Inn Mixed areas, low rewards

In order to get food from an Inn, you need to enter it, trace the glyph and bring one of the dishes towards you. The dish will open up to reveal which Food you summoned and your Spell Energy will be automatically refilled.

Wizards Unite Inn
Wizards Unite Inn

Different food gives different amount of Spell Energy, as shown in the table below:

Food that drops from Inns in Wizards Unite
Food Energy
Afternoon Tea 2
Bangers and Mash 5
Bertie Bott’s Every Flavour Beans 2
Butterbeer 7
Fish and Chips 6
Honeyduke’s Chocolate Bar 6
Pumpkin Juice 2
Tomato Soup 1
Turkey Dinner
(Chicken Dinner in some regions)
10
Violet Pudding 3

Dark Detectors

In addition to giving Spell Energy restoring items, Inns can be used to place Dark Detectors. Dark Detectors can be placed in an Amplifier to reveal higher-threat Traces around an Inn for 30 minutes. There can be up to 3 Dark Detectors active at an Inn, each must be placed by a different player.

Placing a Dark Detector will increase the “detection” gauge:

  • Empty: 0 Detectors
  • Low: 1 Detectors
  • Medium: 2 Detectors
  • High: 3 Detectors

In-game official description: The ministry have re-purposed Dark Detectors, attuning them to locate hard-to-find Traces. Active Dark Detectors reveal Traces you wouldn’t normally see in the area around the Inn. Activate multiple Dark Detectors to reveal higher-severity Traces. Using three together may even reveal Severe and Emergency level Foundables.


 

Changes:

Notes:

  • Credits for cover image: ruskinellis
  • Food energy numbers sourced from game files.

2
Leave a Reply

Please Login to comment
1 Comment threads
1 Thread replies
0 Followers
 
Most reacted comment
Hottest comment thread
2 Comment authors
Alissande SJoy Ng Recent comment authors
  Subscribe  
newest oldest most voted
Notify of
Joy Ng
Member
Joy Ng

I think it’s possible to put activate multiple dark detectors by a single player. Just did that

Alissande S
Member
Alissande S

I’ve been doing that for a while. There does seem to be a bit of a problem since the update, though. When it first released in the US, they would show several (at least 5) higher threat level traces after I placed three dark detectors by myself. After this update, I’m able to place them but they only show 1 or 2 higher threat level traces now. I was thinking it was a bug, but maybe it’s because I placed all 3 detectors myself?