XP Chart for Wizards Unite character progression. Level up experience requirements, rewards and unlocks. This page lists the XP required to reach every level, as well as which features are unlocked with every level. In addition, our XP guide on how to farm XP and level up quickly in Wizards Unite is attached below the chart.
The following table shows experience per level requirements from levels 1 through 60.
|Level||Total XP||XP to Level|
The most common way to get experience in Wizards Unite is through Trace encounters with Foundables. You can get a lot of experience from a Trace, but it mostly depends on the conditions of the encounter. The following table describes the XP gain depending on those conditions:
|Threat Level||Accuracy||Special occasion|
These amounts are additive and they build on top of the XP gained from Threat Level. For example, if you manage to catch a High Threat Level Foundable (150 XP) with Great Accuracy (50 XP bonus) and it’s a new entry for you (250 XP bonus) you would earn a grand total of 450 XP from that Trace alone.
Baruffio’s magical potion grants double Wizarding XP from Traces, Wizarding Challenges and Portkeys for 30 minutes. It’s one of the strongest potions for low level players as it stacks on top of all other existing bonuses. In the XP example outlined above, you would get 900 XP if you had Baruffio’s active during that Trace encounter. The Elixir doesn’t double XP from Achievements.
Once you collect all of the Foundables on a particular registry page, you can “reset” the page via Prestige a Registry Page. This will clear out all of the Foundables and allow you to collect them again, giving you more opportunities to collect XP from returning them. On average, Foundables give a flat 250 XP when returned.
This post was last modified on June 26, 2019 8:13 pm
The official release of Harry Potter: Wizards Unite 2.5.0 Update is here. Below you will see the official patch notes…