Are Wizards Unite professions like Pokemon GO teams?

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Will the professions be like teams? Should you choose the same profession than your friends in order to play with them? Asked via Twitter and relayed here so we have all the questions in one place.

Answered question

I would think of Professions as a role instead of a team. It’s best to have at least one of each role. Unlike Pokemon Go where teams don’t really mean anything.. Professions will actually have different skills, and be effective for different enemies. Since Professions are roles, this is why you can switch between them. You don’t have to be the same Profession to play with your friends.

Indeed, the official website even says this:

“To further develop your wizarding skills, you can also choose to specialize in different magical Professions. Aurors, Magizoologists, and Professors each have their own unique skills and abilities that will come in handy at different times, particularly during Wizarding Challenges. Team up and strategize with witches and wizards from other Professions to tip the scales in your favor.”


To wrap up this question… no, Wizards Unite classes are not similar to Pokemon GO teams.

In Pokemon GO teams compete against each other and you can only benefit from bonuses / gyms players from your own team.

In Wizards Unite, all players are on the same “team” and classes (aka Professions) allow them to play different roles. Having different classes in Fortresses is essential, similar to regular MMOs where you need a healer, a tank and a DPS.

Moreover, you can (and should) switch between Professions actively to fill out whatever the need of your group currently is.

Selected answer as best

No, the professions seem to be modeled on an MMO Trinity style system. So for a team of 3 you’ll probably want one of each.

I’m thinking Auror is your direct damage dealer, and maybe shield VS other players.

Professor is probably the support character, healing, buffing/debuffing, potions etc.

Magi is probably a pet handler class, maybe able to tank via pet, and possibly CC.

Each class will have its own strengths, and weaknesses that can be filled by the other classes. That way you force people to not only play together, but also to play different classes/professions.

Those are my guesses until we get some decent beta leaks, or early access for preregistration.

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