Profession Build Planner

A tool to help you plan your profession build in Wizards Unite. Build your own Auror, Professor or Magizoologist skill tree and see how much it will cost and which buffs you will get.

Click / tap on profession skills to select them. Multiple taps increase the skill level. You can click on the info icon for detailed skill stats and level costs.

  • 0/4
    A Noble Cause

    A Noble Cause

    In the Forbidden Forest, you discover an injured Unicorn. The timid beast allows you to mend their injury, and the transformative experience increases the amount of damage you can withstand in combat.

    "A Noble Cause" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (6)
    • 2 Scrolls
    Level 2 Stamina (7)
    • 2 Scrolls
    Level 3 Stamina (8)
    • 2 Scrolls
    Level 4 Stamina (10)
    • 2 Scrolls
  • 0/1
    Ministry Magizoology Orientation

    Ministry Magizoology Orientation

    A brief introductory course run by Magizoologist Mathilda Grimblehawk on Ministry-sanctioned regulations of handling beasts. Following the session, you increase the amount of damage you can inflict when your Stamina is high.

    "Ministry Magizoology Orientation" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (10)
    • 2 Scrolls
  • 0/1
    The Auror Advantage

    The Auror Advantage

    A mandatory discussion with five experienced Aurors deliberating on how best to protect yourself when in combat. You learn to discern when your Foes are weakest, increasing your power against Foes with less than half their Stamina.

    "The Auror Advantage" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (10)
    • 2 Scrolls
  • 0/1
    Ideal Exchange

    Ideal Exchange

    Headmistress McGonagall welcomes you by sharing letters between famed magical theoretician Adalbert Waffling and Albus Dumbledore. The immersive reading increases the amount of damage you can inflict in combat against Impaired Foes.

    "Ideal Exchange" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (5)
    • 2 Scrolls
  • 0/2
    Safety Orientation

    Safety Orientation

    Mathilda Grimblehawk teaches a course on the importance of safety when dealing with beasts of all sizes, which ends up reducing the amount of damage you take when successfully casting Protego in combat.

    "Safety Orientation" Level Cost and Rewards
    Level Effect Cost
    Level 1 Protego Power (3000)
    • 2 Scrolls
    Level 2 Protego Power (4000)
    • 2 Scrolls
  • 0/2
    Protego Practice

    Protego Practice

    A relentless refinement of the technique used to cast Protego. After this work, you reduce the amount of damage you take when successfully casting Protego in combat.

    "Protego Practice" Level Cost and Rewards
    Level Effect Cost
    Level 1 Protego Power (1000)
    • 2 Scrolls
    Level 2 Protego Power (2000)
    • 2 Scrolls
  • 0/2
    N.E.W.T.s Preparation

    N.E.W.T.s Preparation

    You revisit the Nastily Exhausting Wizarding Test (N.E.W.T.s) as a professor. As you assemble the materials, you find yourself re-learning several basics you had forgotten. You increase the amount of damage you can withstand in combat.

    "N.E.W.T.s Preparation" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (7)
    • 2 Scrolls
    Level 2 Stamina (8)
    • 2 Scrolls
  • 0/2
    Situational Understanding

    Situational Understanding

    While reading Quidditch Through the Ages, you discover interesting parallels that could apply to attack spells. Your new understanding increases the amount of damage you can inflict in combat.

    "Situational Understanding" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (2)
    • 2 Scrolls
    Level 2 Power (2)
    • 2 Scrolls
  • 0/2
    Billywig Stings

    Billywig Stings

    Gesthemane Prickle demands that all new Magizoologists earn their stripes by trying to work up an immunity to Billywig stings. It's not easy to avoid floating away. The intense concentration required increases your chances of landing a Critical Cast in combat.

    "Billywig Stings" Level Cost and Rewards
    Level Effect Cost
    Level 1 Precision (1000)
    • 2 Scrolls
    Level 2 Precision (2000)
    • 2 Scrolls
  • 0/2
    The Flitwick Method

    The Flitwick Method

    A weekend seminar with master duellist and Hogwarts professor Filius Flitwick, whose duelling techniques will help you increase the amount of damage you can inflict against Foes in combat.

    "The Flitwick Method" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (2)
    • 2 Scrolls
    Level 2 Power (2)
    • 2 Scrolls
  • 0/3
    From Seed to Tree

    From Seed to Tree

    Professor Sprout offers to teach you everything she knows about Herbology and herbal remedies in a series of 23 six-hour classes. After completing the course, you increase the amount of damage you can withstand in combat.

    "From Seed to Tree" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (7)
    • 4 Scrolls
    Level 2 Stamina (9)
    • 4 Scrolls
    Level 3 Stamina (10)
    • 4 Scrolls
    • 1 Spell Books
  • 0/4
    Camp Firenze

    Camp Firenze

    The Centaur Firenze leads a week-long camp which tests your resolve and fortitude. You emerge more fit than ever, which increases the amount of damage you can withstand in combat.

    "Camp Firenze" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (7)
    • 4 Scrolls
    Level 2 Stamina (8)
    • 4 Scrolls
    Level 3 Stamina (9)
    • 4 Scrolls
    • 1 Spell Books
    Level 4 Stamina (11)
    • 4 Scrolls
    • 1 Spell Books
  • 0/2
    A New Perspective

    A New Perspective

    An owl arrives with a pair of Omnioculars which can replay your last battle. You diligently study yourself and begin to understand your weaknesses, increasing your defence against Foes in combat.

    "A New Perspective" Level Cost and Rewards
    Level Effect Cost
    Level 1 Defence (7000)
    • 4 Scrolls
    Level 2 Defence (10000)
    • 4 Scrolls
  • 0/4
    Third Position

    Third Position

    A Muggle book on 18th century Ballet recommended by Myra Curio inspires you to apply techniques regarding balance to your spell casting. It results in an increase in the amount of damage you can inflict against Foes in combat.

    "Third Position" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (2)
    • 4 Scrolls
    Level 2 Power (2)
    • 4 Scrolls
    Level 3 Power (2)
    • 4 Scrolls
    • 1 Spell Books
    Level 4 Power (2)
    • 4 Scrolls
    • 1 Spell Books
  • 0/1
    The Weakening Hex

    The Weakening Hex

    Harry Potter introduces you to the Weakening Hex, a common tool in the Auror's arsenal. This Hex Impairs Foes by lowering their Power, reducing the damage they can do per cast.

    "The Weakening Hex" Level Cost and Rewards
    Level Effect Cost
    Level 1 Weakening Hex (1)
    • 4 Scrolls
  • 0/1
    The Deterioration Hex

    The Deterioration Hex

    Professor McGonagall personally shows you the details and magical theory behind the very useful Deterioration Hex. When cast on a Foe, they become Impaired and lose Stamina every time they attack or defend.

    "The Deterioration Hex" Level Cost and Rewards
    Level Effect Cost
    Level 1 Deterioration Hex (1)
    • 4 Scrolls
  • 0/1
    The Stamina Charm

    The Stamina Charm

    Rubeus Hagrid spends several hours teaching you his less-than-perfect version of the Stamina Charm during a private lesson. The spell restores Stamina to a targeted Teammate.

    "The Stamina Charm" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina Charm (1)
    • 4 Scrolls
  • 0/2
    Book Mates

    Book Mates

    Professor Flitwick gives you his personal, annotated copy of The Book of Charms and Spells. You learn new ways to cast Charms, increasing the amount of damage you can inflict in combat in the bargain.

    "Book Mates" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (2)
    • 4 Scrolls
    Level 2 Power (2)
    • 4 Scrolls
  • 0/2
    Be the Erumpent

    Be the Erumpent

    Rolf Scamander, noted Magizoologist shares his grandfather's techniques for understanding the mind of an Erumpent. Following the session, you increase the amount of damage you can inflict in combat.

    "Be the Erumpent" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (1)
    • 4 Scrolls
    Level 2 Power (1)
    • 4 Scrolls
  • 0/3
    Field Training

    Field Training

    A field course where Aurors are placed in real-world combat situations, forcing them to act quickly and cast accurately. The work increases your chance of successfully making a Critical Cast in combat.

    "Field Training" Level Cost and Rewards
    Level Effect Cost
    Level 1 Precision (1000)
    • 4 Scrolls
    Level 2 Precision (1000)
    • 4 Scrolls
    Level 3 Precision (2000)
    • 4 Scrolls
    • 1 Spell Books
  • 0/2
    Room of Requirement

    Room of Requirement

    Upon discovering the Room of Requirement, it reveals a single book with an approach to spell casting you had never previously considered. You increase the amount of damage you can inflict in combat.

    "Room of Requirement" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (2)
    • 4 Scrolls
    Level 2 Power (3)
    • 4 Scrolls
  • 0/3
    Fire Crabs!

    Fire Crabs!

    Rubeus Hagrid offers you the opportunity to help him handle several live Fire Crabs. The primary takeaway from the experience turns out to be a boost to your tolerance for pain. You increase the amount of damage you can withstand in combat.

    "Fire Crabs!" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (8)
    • 5 Scrolls
    Level 2 Stamina (9)
    • 5 Scrolls
    Level 3 Stamina (10)
    • 5 Scrolls
    • 1 Spell Books
  • 0/3
    Resilience Training

    Resilience Training

    Celebrated Auror Cerberus Langarm shares several techniques he uses to recover from attacks quickly. After attending his lecture, you increase the amount of damage you can withstand in combat.

    "Resilience Training" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (6)
    • 5 Scrolls
    Level 2 Stamina (7)
    • 5 Scrolls
    Level 3 Stamina (8)
    • 5 Scrolls
    • 1 Spell Books
  • 0/1
    Restricted Section

    Restricted Section

    While perusing the Restricted Section in the Hogwarts Library, you discover a copy of Magick Moste Evile. Upon examining the book, you increase your defence against Dark Forces.

    "Restricted Section" Level Cost and Rewards
    Level Effect Cost
    Level 1 Defence (6000)
    • 5 Scrolls
    • 15 Restricted Section Books
  • 0/2
    Auror’s Handbook

    Auror’s Handbook

    Recommended reading, this introduces basic tactical approaches applied by Aurors in the field. The training increases the amount of damage you can withstand in combat.

    "Auror’s Handbook" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (7)
    • 5 Scrolls
    Level 2 Stamina (8)
    • 5 Scrolls
  • 0/2
    Improved Deterioration Hex

    Improved Deterioration Hex

    In the Restricted Section of the Library you find an alternate incantation of the Deterioration Hex which seems even more potent. Your spell now increases the Foe's Impairment, so they lose more Stamina every time they attack or defend.

    "Improved Deterioration Hex" Level Cost and Rewards
    Level Effect Cost
    Level 1 Deterioration Hex (1)
    • 5 Scrolls
    • 4 Restricted Section Books
    Level 2 Deterioration Hex (1)
    • 5 Scrolls
    • 4 Restricted Section Books
  • 0/1
    The Mending Charm

    The Mending Charm

    Madame Pomfrey offers to teach you a rudimentary form of the Mending Charm, a spell which restores a Teammate's Stamina by a small amount.

    "The Mending Charm" Level Cost and Rewards
    Level Effect Cost
    Level 1 Mending Charm (1)
    • 5 Scrolls
  • 0/1
    Mending Charm

    Mending Charm

    Madame Pomfrey offers to teach you a rudimentary form of the Mending Charm, a spell which restores a Teammate's Stamina by a small amount.

    "Mending Charm" Level Cost and Rewards
    Level Effect Cost
    Level 1 Mending Charm (1)
    • 5 Scrolls
  • 0/1
    The Bat-Bogey Hex

    The Bat-Bogey Hex

    Ginny Weasley shares her particular approach to the Bat-Bogey Hex with you, turning the spell into a part of your combat arsenal. Casting at a Foe reduces their Stamina by a small amount.

    "The Bat-Bogey Hex" Level Cost and Rewards
    Level Effect Cost
    Level 1 Bat-Bogey Hex (1)
    • 5 Scrolls
  • 0/2
    The Slightest Movement

    The Slightest Movement

    You accompany a team to China where you spend days in total stillness trying to safely see and then capture a Demiguise. The exercise in total concentration increases the maximum Focus that you can store in combat.

    "The Slightest Movement" Level Cost and Rewards
    Level Effect Cost
    Level 1 Maximum Focus (1)
    • 5 Scrolls
    Level 2 Maximum Focus (1)
    • 5 Scrolls
  • 0/2
    Steel Conviction

    Steel Conviction

    You learn from Kinglsey Shacklebolt about the importance of focusing your mind when facing danger. The techniques increases the maximum amount of Focus you can store during combat.

    "Steel Conviction" Level Cost and Rewards
    Level Effect Cost
    Level 1 Maximum Focus (1)
    • 5 Scrolls
    Level 2 Maximum Focus (1)
    • 5 Scrolls
  • 0/1
    Strength in Numbers

    Strength in Numbers

    Minerva McGonagall shows you how to draw on the strength of others when in combat. The lesson increases the amount of damage you can inflict in combat when Enhanced by a Teammate.

    "Strength in Numbers" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (5)
    • 5 Scrolls
    • 15 Restricted Section Books
  • 0/4
    Occamy in a Tea Pot

    Occamy in a Tea Pot

    A lesson on Occamys is given by Rolf Scamander, based on his grandfather's research. The lesson gives you insight into creature anatomy and enables you to inflict more damage against Beasts.

    "Occamy in a Tea Pot" Level Cost and Rewards
    Level Effect Cost
    Level 1 Proficiency Power (5000)
    • 5 Scrolls
    Level 2 Proficiency Power (6000)
    • 5 Scrolls
    Level 3 Proficiency Power (8000)
    • 5 Scrolls
    • 1 Spell Books
    Level 4 Proficiency Power (10000)
    • 5 Scrolls
    • 1 Spell Books
  • 0/1
    Sparring Specifics

    Sparring Specifics

    Professor Flitwick imparts to you the importance of specificity in your spell casting and footwork. The advice increases your defensive strength against Impaired Foes.

    "Sparring Specifics" Level Cost and Rewards
    Level Effect Cost
    Level 1 Defence (9000)
    • 6 Scrolls
    • 15 Restricted Section Books
  • 0/2
    Natural Defences

    Natural Defences

    Luna Lovegood dazzles you with her knowledge of the way magical creatures protect themselves. The conversation leads to a lessening in the amount of damage you take when succesfully casting Protego in combat.

    "Natural Defences" Level Cost and Rewards
    Level Effect Cost
    Level 1 Defence (4000)
    • 6 Scrolls
    Level 2 Defence (5000)
    • 6 Scrolls
  • 0/3
    Method in the Mad-Eye

    Method in the Mad-Eye

    You are shown a series of training techniques inspired by Mad-Eye Moody which require you to stay on your feet and defend yourself for over an hour. The session increases the amount of damage you can withstand in combat.

    "Method in the Mad-Eye" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (7)
    • 6 Scrolls
    Level 2 Stamina (8)
    • 6 Scrolls
    Level 3 Stamina (10)
    • 6 Scrolls
    • 2 Spell Books
  • 0/2
    Binns Mode

    Binns Mode

    Professor Binns is lecturing on the Giant Wars. You manage to stay awake through the entire treatise. Your ability to stay concentrated increases your chances of making a Critical Cast in combat.

    "Binns Mode" Level Cost and Rewards
    Level Effect Cost
    Level 1 Precision (1000)
    • 6 Scrolls
    Level 2 Precision (2000)
    • 6 Scrolls
  • 0/1
    Forum Quorum

    Forum Quorum

    Cerberus Langarm hosts a forum exploring the health benefits of proper rest before and after battle. After adhering to his advice, you increase your defensive strength when your Stamina is highest during combat.

    "Forum Quorum" Level Cost and Rewards
    Level Effect Cost
    Level 1 Defence (6000)
    • 6 Scrolls
    • 15 Restricted Section Books
  • 0/1
    Playing Dirty

    Playing Dirty

    Mundungus Fletcher reveals several "subtleties” he learned from spotting vulnerabilities in his marks. The suggestions increase your defence against Foes with less than half their initial Stamina.

    "Playing Dirty" Level Cost and Rewards
    Level Effect Cost
    Level 1 Defence (10000)
    • 6 Scrolls
    • 15 Restricted Section Books
  • 0/5
    Mind the Gaps

    Mind the Gaps

    You practice against an armoured Duelling Dummy, focusing your spells on precise points of weakness. This work increases your chance of successfully landing a Critical Cast in combat.

    "Mind the Gaps" Level Cost and Rewards
    Level Effect Cost
    Level 1 Precision (1000)
    • 6 Scrolls
    Level 2 Precision (1000)
    • 6 Scrolls
    Level 3 Precision (2000)
    • 6 Scrolls
    • 2 Spell Books
    Level 4 Precision (2000)
    • 6 Scrolls
    • 4 Spell Books
    Level 5 Precision (3000)
    • 6 Scrolls
    • 4 Spell Books
  • 0/4
    Romanian Sojourn

    Romanian Sojourn

    You travel to Romania to work with Charlie Weasley at a Dragon Sanctuary. You learn much from studying the creatures, ultimately increasing the amount of damage you can inflict in battle.

    "Romanian Sojourn" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (1)
    • 6 Scrolls
    Level 2 Power (1)
    • 6 Scrolls
    Level 3 Power (2)
    • 6 Scrolls
    • 2 Spell Books
    Level 4 Power (2)
    • 6 Scrolls
    • 4 Spell Books
  • 0/2
    Gawaining Experience

    Gawaining Experience

    A series of training exercises championed by Gawain Robards that help you adapt your stance when attacked, increasing the amount of damage you can withstand in combat.

    "Gawaining Experience" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (9)
    • 7 Scrolls
    Level 2 Stamina (10)
    • 7 Scrolls
  • 0/4
    Summer Reading

    Summer Reading

    A detour through Flourish and Blotts leaves you with a stack of new books to study over the summer. Your combat skill against Curiosities improves from the intensive study.

    "Summer Reading" Level Cost and Rewards
    Level Effect Cost
    Level 1 Proficiency Power (9000)
    • 7 Scrolls
    Level 2 Proficiency Power (11000)
    • 7 Scrolls
    Level 3 Proficiency Power (14000)
    • 7 Scrolls
    • 2 Spell Books
    Level 4 Proficiency Power (19000)
    • 7 Scrolls
    • 4 Spell Books
  • 0/4
    Live Chimaera Handling

    Live Chimaera Handling

    You attend a talk on the anatomy and traits of Chimaeras, which ends with a hands-on demonstration. This turns painful quickly. Your newfound resolve increases the amount of damage you are able to withstand while in combat.

    "Live Chimaera Handling" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (8)
    • 7 Scrolls
    Level 2 Stamina (9)
    • 7 Scrolls
    Level 3 Stamina (10)
    • 7 Scrolls
    • 2 Spell Books
    Level 4 Stamina (13)
    • 7 Scrolls
    • 4 Spell Books
  • 0/1
    Mending Charm Maxima

    Mending Charm Maxima

    Madame Pomfrey offers to add some advanced concepts to your Mending Charm, allowing you to restore a Teammate's Stamina by a slightly larger amount.

    "Mending Charm Maxima" Level Cost and Rewards
    Level Effect Cost
    Level 1 Mending Charm (1)
    • 7 Scrolls
    • 4 Restricted Section Books
  • 0/1
    Ferocious Bat-Bogey Hex

    Ferocious Bat-Bogey Hex

    You have a working lunch with noted Magizoologist and bat expert Mathilda Grimblehawk. You apply some of her insights to your Bat-Bogey Hex, improving its potency. Casting at a Foe further reduces their Stamina.

    "Ferocious Bat-Bogey Hex" Level Cost and Rewards
    Level Effect Cost
    Level 1 Bat-Bogey Hex (1)
    • 7 Scrolls
    • 4 Restricted Section Books
  • 0/4
    Nowhere to Hide

    Nowhere to Hide

    Charlie Weasley leads a course in how to spot weaknesses in a dragon's hide. The useful session increases the amount of damage you can inflict when landing a successful Critical Cast.

    "Nowhere to Hide" Level Cost and Rewards
    Level Effect Cost
    Level 1 Critical Power (3000)
    • 7 Scrolls
    Level 2 Critical Power (3000)
    • 7 Scrolls
    Level 3 Critical Power (4000)
    • 7 Scrolls
    • 2 Spell Books
    Level 4 Critical Power (5000)
    • 7 Scrolls
    • 4 Spell Books
  • 0/4
    Self Reflection

    Self Reflection

    Focusing on evaluative feedback, you spend time honestly pondering your own weaknesses. Intriguingly, this improves your duelling. You increase the damage done whenever you successfully land a Critical Cast.

    "Self Reflection" Level Cost and Rewards
    Level Effect Cost
    Level 1 Critical Power (4000)
    • 7 Scrolls
    Level 2 Critical Power (5000)
    • 7 Scrolls
    Level 3 Critical Power (6000)
    • 7 Scrolls
    • 2 Spell Books
    Level 4 Critical Power (7000)
    • 7 Scrolls
    • 4 Spell Books
  • 0/2
    Light Reading

    Light Reading

    Within a dusty tome, you find a series of mental strengthening techniques focused around concentration which, when practiced, increase the damage done with a successful Critical Cast.

    "Light Reading" Level Cost and Rewards
    Level Effect Cost
    Level 1 Critical Power (5000)
    • 7 Scrolls
    Level 2 Critical Power (6000)
    • 7 Scrolls
  • 0/1
    Teamwork Makes the Dream Work

    Teamwork Makes the Dream Work

    A joint class taught by Professors Flitwick and Sprout on how different magical approaches - when combined with teamwork - achieve devastating effects. The amount of damage you are able to inflict while Enhanced by a Teammate increases.

    "Teamwork Makes the Dream Work" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (12)
    • 7 Scrolls
    • 15 Restricted Section Books
  • 0/3
    Pain to Train

    Pain to Train

    You work with Hagrid's Blast-Ended Skrewts in an effort to increase your ability to withstand pain - both mental and physical - thereby increasing the amount of damage you can withstand in combat.

    "Pain to Train" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (9)
    • 8 Scrolls
    Level 2 Stamina (10)
    • 8 Scrolls
    Level 3 Stamina (12)
    • 8 Scrolls
    • 2 Spell Books
  • 0/2
    Improved Weakness Hex

    Improved Weakness Hex

    Auror Mordecai Berrycloth works with you on the subtleties required to maximise the effectiveness of the Weakening Hex, enabling you to further Impair Foes in combat by lowering their Power.

    "Improved Weakness Hex" Level Cost and Rewards
    Level Effect Cost
    Level 1 Weakening Hex (1)
    • 8 Scrolls
    • 4 Restricted Section Books
    Level 2 Weakening Hex (1)
    • 8 Scrolls
    • 4 Restricted Section Books
  • 0/1
    Confidence

    Confidence

    You find a withered copy of Gilderoy Lockhart's "Magical Me.” The book underlines the value of confidence. You take it to heart and increase your defensive strength in combat when Enhanced by a Teammate.

    "Confidence" Level Cost and Rewards
    Level Effect Cost
    Level 1 Defence (6000)
    • 8 Scrolls
    • 15 Restricted Section Books
  • 0/3
    The Art of the Stance

    The Art of the Stance

    You run across Ron Weasley in the The Leaky Cauldron, which leads to a spirited debate about defensive footwork in duelling. You increase the amount of damage you can withstand in combat.

    "The Art of the Stance" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (8)
    • 8 Scrolls
    Level 2 Stamina (10)
    • 8 Scrolls
    Level 3 Stamina (11)
    • 8 Scrolls
    • 2 Spell Books
  • 0/1
    The Protection Charm

    The Protection Charm

    Professor Flitwick shows you the secret to his exceptionally powerful Protection Charm. After his training, this spell renders you capable of Enhancing a Teammate by increasing their defence.

    "The Protection Charm" Level Cost and Rewards
    Level Effect Cost
    Level 1 Protection Charm (1)
    • 8 Scrolls
  • 0/1
    The Revive Charm

    The Revive Charm

    Madame Rosmerta instructs a panel of Magizoologists on a basic Revive Charm. The spell allows you to Revive a knocked-out Teammate while restoring a portion of their Stamina.

    "The Revive Charm" Level Cost and Rewards
    Level Effect Cost
    Level 1 Revive Charm (1)
    • 8 Scrolls
  • 0/1
    The Focus Charm

    The Focus Charm

    You immerse yourself in a comprehensive historical study of leadership. You develop a personal leadership philosophy that allows you transfer Focus from yourself to a Teammate while in combat.

    "The Focus Charm" Level Cost and Rewards
    Level Effect Cost
    Level 1 Focus Charm (1)
    • 8 Scrolls
  • 0/3
    Wand Wizardry

    Wand Wizardry

    You visit Ollivander for a routine rebalance. Instead, he teaches you new methods for connecting more completely to your wand. You increase the amount of damage you can inflict against Foes in combat.

    "Wand Wizardry" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (2)
    • 8 Scrolls
    Level 2 Power (3)
    • 8 Scrolls
    Level 3 Power (3)
    • 8 Scrolls
    • 2 Spell Books
  • 0/4
    The Duellists

    The Duellists

    You discover a collection of memories culled from participants in famous duelling competitions. Upon study, they increase the amount of damage you can inflict against Foes in combat.

    "The Duellists" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (2)
    • 8 Scrolls
    Level 2 Power (2)
    • 8 Scrolls
    Level 3 Power (2)
    • 8 Scrolls
    • 2 Spell Books
    Level 4 Power (3)
    • 8 Scrolls
    • 5 Spell Books
  • 0/3
    Attention to Detail

    Attention to Detail

    You seek out some personal time with Headmistress McGonagall, who reminds you to mind the tiniest details. This work increases damage done whenever you successfully land a Critical Cast.

    "Attention to Detail" Level Cost and Rewards
    Level Effect Cost
    Level 1 Precision (2000)
    • 8 Scrolls
    Level 2 Precision (2000)
    • 8 Scrolls
    Level 3 Precision (3000)
    • 8 Scrolls
    • 2 Spell Books
  • 0/4
    Sky, Sea, Sky, Seafloor

    Sky, Sea, Sky, Seafloor

    A weekend intensive on how to ride Kelpies is offered by Mathilda Grimblehawk. She chooses you for the demonstration. The harrrowing experience increases the amount of damage you can withstand in combat.

    "Sky, Sea, Sky, Seafloor" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (9)
    • 10 Scrolls
    Level 2 Stamina (10)
    • 10 Scrolls
    Level 3 Stamina (12)
    • 10 Scrolls
    • 3 Spell Books
    Level 4 Stamina (14)
    • 10 Scrolls
    • 7 Spell Books
  • 0/2
    Divinating Details

    Divinating Details

    Reading the tea leaves with Professor Trelawney leads to a reminder that danger is literally everywhere. You increase the amount of Focus you have at the start of combat.

    "Divinating Details" Level Cost and Rewards
    Level Effect Cost
    Level 1 Initial Focus (1)
    • 10 Scrolls
    Level 2 Initial Focus (1)
    • 10 Scrolls
  • 0/1
    Duelling in the Dark

    Duelling in the Dark

    A seminar where participants practice duelling Foes in complete darkness. This extra-sensory work increases the amount of Focus you have at the start of combat.

    "Duelling in the Dark" Level Cost and Rewards
    Level Effect Cost
    Level 1 Initial Focus (1)
    • 10 Scrolls
  • 0/3
    Somatic Casting

    Somatic Casting

    A personal sojourn with noted Auror and decorated duellist Dorian Fungbury, increasing the amount of damage you can inflict against your Foes in combat.

    "Somatic Casting" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (2)
    • 10 Scrolls
    Level 2 Power (2)
    • 10 Scrolls
    Level 3 Power (3)
    • 10 Scrolls
    • 3 Spell Books
  • 0/3
    Alberta Toothill

    Alberta Toothill

    You discover a lost memory phial belonging to Alberta Toothill, featuring her 1430 victory in the All-England Wizarding Duelling Competition. Studying the duel increases the amount of damage you can inflict in battle.

    "Alberta Toothill" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (2)
    • 10 Scrolls
    Level 2 Power (2)
    • 10 Scrolls
    Level 3 Power (2)
    • 10 Scrolls
    • 3 Spell Books
  • 0/4
    Poppy’s Prescription

    Poppy’s Prescription

    While helping Madame Pomfrey assist a student with a painful Quidditch injury, she gives you practical advice on pain management. You apply the ideas and increase the amount of damage you can withstand in combat.

    "Poppy’s Prescription" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (9)
    • 10 Scrolls
    Level 2 Stamina (10)
    • 10 Scrolls
    Level 3 Stamina (11)
    • 10 Scrolls
    • 3 Spell Books
    Level 4 Stamina (14)
    • 10 Scrolls
    • 7 Spell Books
  • 0/5
    Nearly Headless Nick

    Nearly Headless Nick

    You strike up a conversation with Nearly Headless Nick where he reveals his fears about death and avoiding dying. You increase the amount of damage you can withstand in combat.

    "Nearly Headless Nick" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (9)
    • 10 Scrolls
    Level 2 Stamina (10)
    • 10 Scrolls
    Level 3 Stamina (11)
    • 10 Scrolls
    • 3 Spell Books
    Level 4 Stamina (14)
    • 10 Scrolls
    • 7 Spell Books
    Level 5 Stamina (19)
    • 10 Scrolls
    • 7 Spell Books
  • 0/3
    Full Body Fitness

    Full Body Fitness

    A series of physical and mental exercises inspired by Viktor Krum that greatly enhance your overall fitness, increasing the amount of damage you can withstand in combat.

    "Full Body Fitness" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (9)
    • 10 Scrolls
    Level 2 Stamina (10)
    • 10 Scrolls
    Level 3 Stamina (12)
    • 10 Scrolls
    • 3 Spell Books
  • 0/1
    Luna’s Stamina Charm

    Luna’s Stamina Charm

    Luna Lovegood shares with you a secret about how she applies the Stamina Charm, instantly improving your casts and allowing you to restore even more Stamina to a Teammate while in combat.

    "Luna’s Stamina Charm" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina Charm (1)
    • 10 Scrolls
    • 4 Restricted Section Books
  • 0/3
    Deterioration Hex Maxima

    Deterioration Hex Maxima

    In a remote part of the dungeons you discover a hand-written, alternative inflection for the Deterioration Hex, maximizing its effects. The spell now Impairs a Foe so they lose more Stamina every time they attack or defend.

    "Deterioration Hex Maxima" Level Cost and Rewards
    Level Effect Cost
    Level 1 Deterioration Hex (1)
    • 10 Scrolls
    • 4 Restricted Section Books
    Level 2 Deterioration Hex (1)
    • 10 Scrolls
    • 4 Restricted Section Books
    Level 3 Deterioration Hex (1)
    • 10 Scrolls
    • 4 Restricted Section Books
  • 0/3
    Subliminal Understanding

    Subliminal Understanding

    While wandering the Forbidden Forest, you witness a group of Centaurs firing their bows with incredible precision. By studying their methods, you increase the damage done whenever you successfully land a Critical Cast.

    "Subliminal Understanding" Level Cost and Rewards
    Level Effect Cost
    Level 1 Precision (2000)
    • 10 Scrolls
    Level 2 Precision (3000)
    • 10 Scrolls
    Level 3 Precision (3000)
    • 10 Scrolls
    • 3 Spell Books
  • 0/4
    Punishment Principle

    Punishment Principle

    You embark on a disturbing study focused around the most effective techniques in the science of discipline. The study increases the amount of damage you can inflict against your Foes in combat.

    "Punishment Principle" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (2)
    • 10 Scrolls
    Level 2 Power (2)
    • 10 Scrolls
    Level 3 Power (3)
    • 10 Scrolls
    • 3 Spell Books
    Level 4 Power (3)
    • 10 Scrolls
    • 7 Spell Books
  • 0/5
    How to Stun a Giant

    How to Stun a Giant

    A long, dull lesson taught by Professor Binns on the Giant Wars gives insight on the best ways to confront and stun Giants which, in turn, increases your chances of making a Critical Cast while in combat.

    "How to Stun a Giant" Level Cost and Rewards
    Level Effect Cost
    Level 1 Precision (1000)
    • 10 Scrolls
    Level 2 Precision (2000)
    • 10 Scrolls
    Level 3 Precision (2000)
    • 10 Scrolls
    • 3 Spell Books
    Level 4 Precision (3000)
    • 10 Scrolls
    • 7 Spell Books
    Level 5 Precision (4000)
    • 10 Scrolls
    • 7 Spell Books
  • 0/3
    Enhanced Protection Charm

    Enhanced Protection Charm

    Headmistress McGonagall teaches you to adjust your stance while altering your head position, massively augmenting the effects of your Protection Charm. The spell will now Enhance a Teammate by increasing their defence even more than before.

    "Enhanced Protection Charm" Level Cost and Rewards
    Level Effect Cost
    Level 1 Protection Charm (1)
    • 12 Scrolls
    • 4 Restricted Section Books
    Level 2 Protection Charm (1)
    • 12 Scrolls
    • 4 Restricted Section Books
    Level 3 Protection Charm (1)
    • 12 Scrolls
    • 4 Restricted Section Books
  • 0/3
    Celebrity Jeopardy

    Celebrity Jeopardy

    You journey to India with the one-named Celebrity Magizoologist Naasz to find a Phoenix in the wild. Your patience is tested by endless interviews and relentless ego. You increase the amount of Maximum Focus that you can store while in combat.

    "Celebrity Jeopardy" Level Cost and Rewards
    Level Effect Cost
    Level 1 Maximum Focus (1)
    • 12 Scrolls
    Level 2 Maximum Focus (2)
    • 12 Scrolls
    Level 3 Maximum Focus (2)
    • 12 Scrolls
    • 4 Spell Books
  • 0/4
    Falling for Quidditch

    Falling for Quidditch

    You attend a demonstration given by Quidditch star Ginny Weasley on body control techniques when knocked from a broom. You find the work applicable to combat and increase the amount of damage you can withstand in combat.

    "Falling for Quidditch" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (11)
    • 12 Scrolls
    Level 2 Stamina (12)
    • 12 Scrolls
    Level 3 Stamina (15)
    • 12 Scrolls
    • 4 Spell Books
    Level 4 Stamina (18)
    • 12 Scrolls
    • 8 Spell Books
  • 0/2
    Duelling Dummy

    Duelling Dummy

    You participate in a series of training duels with none other than Harry Potter. Despite being outmatched, you show no fear and the session results in an increase to the amount of damage you can inflict against Foes in combat.

    "Duelling Dummy" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (3)
    • 12 Scrolls
    Level 2 Power (3)
    • 12 Scrolls
  • 0/2
    Confound and Bewilder

    Confound and Bewilder

    Fieldwork in Egypt finds you with a Sphinx, who delights in asking you vexing riddles to try and catch you off-guard. You successfully answer the creature's brain-teasers and the experience increases the amount of Focus you have at the start of combat.

    "Confound and Bewilder" Level Cost and Rewards
    Level Effect Cost
    Level 1 Initial Focus (1)
    • 12 Scrolls
    Level 2 Initial Focus (1)
    • 12 Scrolls
  • 0/4
    An Unforgivable

    An Unforgivable

    A miserable, participatory demonstration on how to ward off the Cruciatus Curse increases your knowledge of pain. This results in an increase in the amount of damage you can withstand in combat.

    "An Unforgivable" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (9)
    • 12 Scrolls
    Level 2 Stamina (10)
    • 12 Scrolls
    Level 3 Stamina (12)
    • 12 Scrolls
    • 4 Spell Books
    Level 4 Stamina (15)
    • 12 Scrolls
    • 8 Spell Books
  • 0/3
    Mordecai’s Method

    Mordecai’s Method

    All field members of the Department for the Regulation and Control of Magical Creatures get a combat training visit from Auror Mordecai Berrycloth. The session is useful and increases the amount of damage you can inflict in combat.

    "Mordecai’s Method" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (2)
    • 12 Scrolls
    Level 2 Power (2)
    • 12 Scrolls
    Level 3 Power (2)
    • 12 Scrolls
    • 4 Spell Books
  • 0/3
    Pronunciation Proclamation

    Pronunciation Proclamation

    A dusty tome recommended by Madame Pince in the Hogwarts Library offers an alternate intonation for a familiar spell, increasing the amount of damage you can inflict in combat.

    "Pronunciation Proclamation" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (3)
    • 12 Scrolls
    Level 2 Power (3)
    • 12 Scrolls
    Level 3 Power (3)
    • 12 Scrolls
    • 4 Spell Books
  • 0/3
    Walden Macnair

    Walden Macnair

    You do a long interview at an undisclosed location with Walden Macnair about his time working for Voldemort. The amount of damage you can inflict in combat increases.

    "Walden Macnair" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (3)
    • 12 Scrolls
    Level 2 Power (3)
    • 12 Scrolls
    Level 3 Power (3)
    • 12 Scrolls
    • 4 Spell Books
  • 0/3
    Re’em

    Re’em

    At Ilvermorny, you find an aged tome detailing the anatomy of the Re'em. The book details how the creature's blood grants physical strength and you concoct an herbal alternative. You increase the amount of damage you can withstand while in combat.

    "Re’em" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (11)
    • 15 Scrolls
    Level 2 Stamina (12)
    • 15 Scrolls
    Level 3 Stamina (14)
    • 15 Scrolls
    • 5 Spell Books
  • 0/3
    Constant Vigilance

    Constant Vigilance

    A lesson is given on the work done by the late Alastor "Mad-Eye” Moody, including his creed of always remaining on your guard. The lesson increases the maximum amount of Focus you are able to store in combat.

    "Constant Vigilance" Level Cost and Rewards
    Level Effect Cost
    Level 1 Maximum Focus (1)
    • 15 Scrolls
    Level 2 Maximum Focus (1)
    • 15 Scrolls
    Level 3 Maximum Focus (1)
    • 15 Scrolls
    • 5 Spell Books
  • 0/2
    Wilderness Wear

    Wilderness Wear

    Rubeus Hagrid takes you to Diagon Alley where you buy several robes and other essential pieces of equipment required to handle beasts and creatures. Your new equiment increases the amount of damage you can withstand in combat.

    "Wilderness Wear" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (12)
    • 15 Scrolls
    Level 2 Stamina (13)
    • 15 Scrolls
  • 0/3
    Problem Solving

    Problem Solving

    You choose to participate in an informal duelling competition against Hogwarts faculty members. The experience increases your effectiveness at breaking through your Foe's defences.

    "Problem Solving" Level Cost and Rewards
    Level Effect Cost
    Level 1 Defence Breach (3000)
    • 15 Scrolls
    Level 2 Defence Breach (5000)
    • 15 Scrolls
    Level 3 Defence Breach (7000)
    • 15 Scrolls
    • 5 Spell Books
  • 0/4
    To Protect and Serve

    To Protect and Serve

    You volunteer for extra duty working the local black market scene. While there, your knowledge and understanding of the Dark Forces working within the wizarding world grows, and you increase the damage you do against them in combat.

    "To Protect and Serve" Level Cost and Rewards
    Level Effect Cost
    Level 1 Proficiency Power (5000)
    • 15 Scrolls
    Level 2 Proficiency Power (6000)
    • 15 Scrolls
    Level 3 Proficiency Power (8000)
    • 15 Scrolls
    • 5 Spell Books
    Level 4 Proficiency Power (10000)
    • 15 Scrolls
    • 10 Spell Books
  • 0/1
    Dancing with Dummies

    Dancing with Dummies

    You train against a set of Duelling Dummies, each one with a greater Shield Charm than the last. After defeating the last of the dummies, you increase your chances of making a Critical Cast against Foes with full Stamina.

    "Dancing with Dummies" Level Cost and Rewards
    Level Effect Cost
    Level 1 Precision (35000)
    • 15 Scrolls
    • 15 Restricted Section Books
  • 0/1
    Become the Beast

    Become the Beast

    A study of the notorious Werewolf Fenrir Greyback reveals that he was a menace. The study helps you control your mind, increasing the amount of damage you inflict in combat when you are at maximum Focus.

    "Become the Beast" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (40)
    • 15 Scrolls
    • 15 Restricted Section Books
  • 0/3
    Master Mind

    Master Mind

    You attend a mind-over-matter seminar for Professors taught by the centaur Firenze, the one-time Professor at Hogwarts. The training increases the maximum amount of Focus you can store in combat.

    "Master Mind" Level Cost and Rewards
    Level Effect Cost
    Level 1 Maximum Focus (1)
    • 15 Scrolls
    Level 2 Maximum Focus (2)
    • 15 Scrolls
    Level 3 Maximum Focus (2)
    • 15 Scrolls
    • 5 Spell Books
  • 0/2
    Hidden Gem

    Hidden Gem

    A hand-written diagram etched by former Minister of Magic Eldritch Diggory is found tucked within a book on defensive wards. Studying the diagram increases your defence against Foes in combat.

    "Hidden Gem" Level Cost and Rewards
    Level Effect Cost
    Level 1 Defence (6000)
    • 15 Scrolls
    Level 2 Defence (9000)
    • 15 Scrolls
  • 0/5
    Flight of Fancy

    Flight of Fancy

    Madame Hooch spends an afternoon with you casting spells while in flying on your broom, which instantly increases your ability to effectively hit more evasive Foes in combat.

    "Flight of Fancy" Level Cost and Rewards
    Level Effect Cost
    Level 1 Accuracy (3000)
    • 15 Scrolls
    Level 2 Accuracy (4000)
    • 15 Scrolls
    Level 3 Accuracy (5000)
    • 15 Scrolls
    • 5 Spell Books
    Level 4 Accuracy (8000)
    • 15 Scrolls
    • 10 Spell Books
    Level 5 Accuracy (12000)
    • 15 Scrolls
    • 10 Spell Books
  • 0/3
    Legendary Lesson

    Legendary Lesson

    Harry Potter runs a class on detecting Dark magic, raising your defence against your biggest weakness: Dark Forces.

    "Legendary Lesson" Level Cost and Rewards
    Level Effect Cost
    Level 1 Deficiency Defence (6000)
    • 15 Scrolls
    Level 2 Deficiency Defence (8000)
    • 15 Scrolls
    Level 3 Deficiency Defence (11000)
    • 15 Scrolls
    • 5 Spell Books
  • 0/1
    Team Teaching

    Team Teaching

    After suffering through two hours of Headmaster Portraits bickering amongst themselves, you emerge with a new appreciation of the value of teamwork. As a result, you improve your defence in combat when Enhanced by a Teammate.

    "Team Teaching" Level Cost and Rewards
    Level Effect Cost
    Level 1 Defence (9000)
    • 18 Scrolls
    • 15 Restricted Section Books
  • 0/3
    Practice Range

    Practice Range

    A prolonged series of practice sessions against moving targets, set up in a Ministry storeroom. Your ability to effectively hit more evasive Foes has improved greatly.

    "Practice Range" Level Cost and Rewards
    Level Effect Cost
    Level 1 Accuracy (3000)
    • 18 Scrolls
    Level 2 Accuracy (5000)
    • 18 Scrolls
    Level 3 Accuracy (7000)
    • 18 Scrolls
    • 6 Spell Books
  • 0/3
    Shield Charmer

    Shield Charmer

    The one-named celebrity magizoologist Naasz offers a very public training on her use of the shield charm. Despite her bravado, the session helps reduce the amount of damage you take when successfully casting Protego in combat.

    "Shield Charmer" Level Cost and Rewards
    Level Effect Cost
    Level 1 Protego Power (4000)
    • 18 Scrolls
    Level 2 Protego Power (6000)
    • 18 Scrolls
    Level 3 Protego Power (7000)
    • 18 Scrolls
    • 6 Spell Books
  • 0/3
    Weakness Hex Maxima

    Weakness Hex Maxima

    American Auror Saranna Wilkinson teaches you her transformative approach to using the Weakness Hex in combat. The session improves your technique, furthering your ability to Impair Foes by lowering their Power.

    "Weakness Hex Maxima" Level Cost and Rewards
    Level Effect Cost
    Level 1 Weakening Hex (1)
    • 18 Scrolls
    • 4 Restricted Section Books
    Level 2 Weakening Hex (1)
    • 18 Scrolls
    • 4 Restricted Section Books
    Level 3 Weakening Hex (1)
    • 18 Scrolls
    • 4 Restricted Section Books
  • 0/1
    The Proficiency Charm

    The Proficiency Charm

    Hermione Granger, returning from a sojourn overseas, demonstrates a teamwork charm. When cast, this spell Enhances your entire team by raising their Proficiency Power.

    "The Proficiency Charm" Level Cost and Rewards
    Level Effect Cost
    Level 1 Proficiency Power Charm (1)
    • 18 Scrolls
  • 0/1
    The Confusion Hex

    The Confusion Hex

    Auror Gawain Robards teaches you how to cast his version of the very complicated Confusion Hex. The spell significantly Impairs Foes by lowering their Dodge, Defence, and Defence Breach

    "The Confusion Hex" Level Cost and Rewards
    Level Effect Cost
    Level 1 Confusion Hex (1)
    • 18 Scrolls
  • 0/1
    The Bravery Charm

    The Bravery Charm

    A lesson from Harry Potter on maintaining your confidence in combat ends with learning the Bravery Charm, a spell which will Enhance a Teammate by increasing their Power against Elite Foes.

    "The Bravery Charm" Level Cost and Rewards
    Level Effect Cost
    Level 1 Bravery Charm (1)
    • 18 Scrolls
  • 0/4
    Wilderness Wards

    Wilderness Wards

    Ceberus Langarm offers a course on which defensive techniques are best suited for field environments and which are better for interior use. The training raises your defensive strength in combat.

    "Wilderness Wards" Level Cost and Rewards
    Level Effect Cost
    Level 1 Defence (4000)
    • 18 Scrolls
    Level 2 Defence (5000)
    • 18 Scrolls
    Level 3 Defence (7000)
    • 18 Scrolls
    • 6 Spell Books
    Level 4 Defence (9000)
    • 18 Scrolls
    • 12 Spell Books
  • 0/2
    The Dark Forces

    The Dark Forces

    You find and voraciously consume an old copy of Professor Quentin Trimble's book: The Dark Forces, A Guide to Self-Protection. You instantly improve your defence against your biggest weakness: Dark Forces.

    "The Dark Forces" Level Cost and Rewards
    Level Effect Cost
    Level 1 Deficiency Defence (11000)
    • 18 Scrolls
    Level 2 Deficiency Defence (14000)
    • 18 Scrolls
  • 0/3
    Doxycide

    Doxycide

    You are tasked by Gesthemane Prickle to remove an infestation of Doxies from the draperies, which proves harder than anticipated. Once fully dispatched, you improve your ability to hit more evasive Foes while in combat.

    "Doxycide" Level Cost and Rewards
    Level Effect Cost
    Level 1 Accuracy (4000)
    • 18 Scrolls
    Level 2 Accuracy (6000)
    • 18 Scrolls
    Level 3 Accuracy (10000)
    • 18 Scrolls
    • 6 Spell Books
  • 0/5
    Diggles’ Discriminating Discourse

    Diggles’ Discriminating Discourse

    You come across a long forgotten Dedalus Diggle article in Spellbound where he discusses simple counter-jinxes that he "adores.” Studying his lesson closely increases your effectiveness at breaking through your Foe's defence.

    "Diggles’ Discriminating Discourse" Level Cost and Rewards
    Level Effect Cost
    Level 1 Defence Breach (3000)
    • 18 Scrolls
    Level 2 Defence Breach (4000)
    • 18 Scrolls
    Level 3 Defence Breach (5000)
    • 18 Scrolls
    • 6 Spell Books
    Level 4 Defence Breach (8000)
    • 18 Scrolls
    • 12 Spell Books
    Level 5 Defence Breach (12000)
    • 18 Scrolls
    • 12 Spell Books
  • 0/5
    Binns’ Revenge

    Binns’ Revenge

    You participate in a long-reaching historical seminar on the Goblin Wars given by Professor Binns of Hogwarts. The informative Q and A increases your effectiveness at breaking through your Foe's defence.

    "Binns’ Revenge" Level Cost and Rewards
    Level Effect Cost
    Level 1 Defence Breach (2000)
    • 22 Scrolls
    Level 2 Defence Breach (3000)
    • 22 Scrolls
    Level 3 Defence Breach (4000)
    • 22 Scrolls
    • 14 Spell Books
    Level 4 Defence Breach (5000)
    • 22 Scrolls
    • 14 Spell Books
    Level 5 Defence Breach (8000)
    • 29 Scrolls
    • 14 Spell Books
  • 0/4
    Fly on the Wall

    Fly on the Wall

    While visiting the Ministry, you drop by the Auror Office. You overhear several informative (if slightly disturbing) conversations and increase the amount of damage you can inflict in combat.

    "Fly on the Wall" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (3)
    • 22 Scrolls
    Level 2 Power (3)
    • 22 Scrolls
    Level 3 Power (4)
    • 22 Scrolls
    • 14 Spell Books
    Level 4 Power (4)
    • 22 Scrolls
    • 14 Spell Books
  • 0/2
    Confusion Hex Repetitions

    Confusion Hex Repetitions

    Gawain Robards continues his personal work with you, refining your ability to cast the Confusion Hex. The work increases how much you lower your Foe's Dodge, Defence, and Defence Breach.

    "Confusion Hex Repetitions" Level Cost and Rewards
    Level Effect Cost
    Level 1 Confusion Hex (1)
    • 22 Scrolls
    • 4 Restricted Section Books
    Level 2 Confusion Hex (1)
    • 22 Scrolls
    • 4 Restricted Section Books
  • 0/4
    Howling Wolves

    Howling Wolves

    On the full moon, you agree to join others from the Werewolf Registry to study Werewolf behavior. The class proves to be quite dangerous and you are one of just six who avoids a lifetime of lycanthropy. The experience gained increases the amount of damage you can inflict during combat.

    "Howling Wolves" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (2)
    • 22 Scrolls
    Level 2 Power (2)
    • 22 Scrolls
    Level 3 Power (2)
    • 22 Scrolls
    • 14 Spell Books
    Level 4 Power (3)
    • 22 Scrolls
    • 14 Spell Books
  • 0/4
    Star Power

    Star Power

    Professor Aurora Sinistra takes a liking to you and opens your mind with a remarkably-insightful argument connecting Astronomy to success in combat. You increase the amount of damage you can inflict in battle.

    "Star Power" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (3)
    • 22 Scrolls
    Level 2 Power (3)
    • 22 Scrolls
    Level 3 Power (4)
    • 22 Scrolls
    • 14 Spell Books
    Level 4 Power (5)
    • 22 Scrolls
    • 14 Spell Books
  • 0/4
    The Criminal Mind

    The Criminal Mind

    While apprehending a suspect you discover that he is extremely talkative. You find the stream of consciousness a revelatory look into the criminal mind. His monologue increases the damage you inflict against Dark Forces in combat.

    "The Criminal Mind" Level Cost and Rewards
    Level Effect Cost
    Level 1 Proficiency Power (7000)
    • 22 Scrolls
    Level 2 Proficiency Power (8000)
    • 22 Scrolls
    Level 3 Proficiency Power (10000)
    • 22 Scrolls
    • 14 Spell Books
    Level 4 Proficiency Power (13000)
    • 22 Scrolls
    • 14 Spell Books
  • 0/4
    Pet Manticore

    Pet Manticore

    Theresa Stadt has somehow raised a Manticore - "Mr. Whiskers" - from infancy. You are sent to recover the beast, which proves to be a remarkably ghastly affair. You increase the amount of damage you can withstand in combat.

    "Pet Manticore" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (11)
    • 22 Scrolls
    Level 2 Stamina (12)
    • 22 Scrolls
    Level 3 Stamina (14)
    • 22 Scrolls
    • 14 Spell Books
    Level 4 Stamina (17)
    • 22 Scrolls
    • 14 Spell Books
  • 0/3
    Battle Instinct

    Battle Instinct

    You enter a labyrinth of traps set to go off at the slightest movement, forcing you to navigate with speed and accuracy. The work increases your chances of successfully making a Critical Cast in combat.

    "Battle Instinct" Level Cost and Rewards
    Level Effect Cost
    Level 1 Precision (2000)
    • 22 Scrolls
    Level 2 Precision (2000)
    • 22 Scrolls
    Level 3 Precision (3000)
    • 22 Scrolls
    • 14 Spell Books
  • 0/4
    Survival Training

    Survival Training

    Ghesthemane Prickle suggests one could learn much living amongst the Centaurs. This proves to be a truly terrible idea. You do, however, gain valuable survival skills, increasing the amount of damage you can withstand in combat.

    "Survival Training" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (11)
    • 22 Scrolls
    Level 2 Stamina (13)
    • 22 Scrolls
    Level 3 Stamina (14)
    • 22 Scrolls
    • 14 Spell Books
    Level 4 Stamina (18)
    • 22 Scrolls
    • 14 Spell Books
  • 0/2
    Protection Theory Analysis

    Protection Theory Analysis

    A prolonged study of various magical theories which focus on protection and security. Studying the material results in reducing the amount of damage you take when successfully casting Protego in combat.

    "Protection Theory Analysis" Level Cost and Rewards
    Level Effect Cost
    Level 1 Protego Power (2000)
    • 22 Scrolls
    Level 2 Protego Power (3000)
    • 22 Scrolls
  • 0/3
    Creatures Elective

    Creatures Elective

    An elective course on Magical Creatures taught by Rubeus Hagrid is offered. The material raises your defence against your biggest weakness: Beasts.

    "Creatures Elective" Level Cost and Rewards
    Level Effect Cost
    Level 1 Deficiency Defence (6000)
    • 22 Scrolls
    Level 2 Deficiency Defence (8000)
    • 22 Scrolls
    Level 3 Deficiency Defence (11000)
    • 22 Scrolls
    • 14 Spell Books
  • 0/3
    Guest Lecturer

    Guest Lecturer

    Minerva McGonagall visits and gives a fascinating discourse on the peculiarities of combating Curiosities. You learn a great deal and improve your defence against your biggest weakness: Curiosities.

    "Guest Lecturer" Level Cost and Rewards
    Level Effect Cost
    Level 1 Deficiency Defence (7000)
    • 22 Scrolls
    Level 2 Deficiency Defence (10000)
    • 22 Scrolls
    Level 3 Deficiency Defence (13000)
    • 22 Scrolls
    • 14 Spell Books
  • 0/3
    Advanced Guard

    Advanced Guard

    A special lesson provided by Hestia Jones on how to maintain your Shield Charms against an onslaught. Following his lead reduces the damage you take when successfully casting Protego in combat.

    "Advanced Guard" Level Cost and Rewards
    Level Effect Cost
    Level 1 Protego Power (2000)
    • 26 Scrolls
    Level 2 Protego Power (2000)
    • 26 Scrolls
    Level 3 Protego Power (3000)
    • 26 Scrolls
    • 17 Spell Books
  • 0/5
    History of the Dark Arts

    History of the Dark Arts

    The Auror office runs a seminar documenting the sordid, dangerous history of the Dark Arts in the wizarding world. The seminar increases the damage you can inflict against Dark Forces in combat.

    "History of the Dark Arts" Level Cost and Rewards
    Level Effect Cost
    Level 1 Proficiency Power (8000)
    • 26 Scrolls
    Level 2 Proficiency Power (9000)
    • 26 Scrolls
    Level 3 Proficiency Power (11000)
    • 26 Scrolls
    • 17 Spell Books
    Level 4 Proficiency Power (14000)
    • 26 Scrolls
    • 17 Spell Books
    Level 5 Proficiency Power (19000)
    • 35 Scrolls
    • 17 Spell Books
  • 0/3
    The Lost Masterpiece

    The Lost Masterpiece

    You discover a hand-written manuscript by the legendary Charms master Catullus Spangle. Before turning it over to Madame Pince, you read it and increase the damage you do with a successful Critical Cast.

    "The Lost Masterpiece" Level Cost and Rewards
    Level Effect Cost
    Level 1 Critical Power (6000)
    • 26 Scrolls
    Level 2 Critical Power (7000)
    • 26 Scrolls
    Level 3 Critical Power (9000)
    • 26 Scrolls
    • 17 Spell Books
  • 0/4
    Necessary Force

    Necessary Force

    You are forced to calm a spooked Erumpent, the encounter requiring all your physical, mental and magical strength to ensure the beast doesn't hurt itself or others. You increase the amount of damage you can inflict in combat.

    "Necessary Force" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (2)
    • 26 Scrolls
    Level 2 Power (2)
    • 26 Scrolls
    Level 3 Power (3)
    • 26 Scrolls
    • 17 Spell Books
    Level 4 Power (3)
    • 26 Scrolls
    • 17 Spell Books
  • 0/3
    Acromantula Handling

    Acromantula Handling

    Gethsamane Prickle runs a hands-on intensive workshop about the handling of Acromantulas, which require fortitude and patience. You increase the amount of damage you can withstand in combat.

    "Acromantula Handling" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (13)
    • 26 Scrolls
    Level 2 Stamina (14)
    • 26 Scrolls
    Level 3 Stamina (17)
    • 26 Scrolls
    • 17 Spell Books
  • 0/4
    Thieves’ Survival Guide

    Thieves’ Survival Guide

    You find an ancient thieves' text, outlining a series of hand-eye coordination tests focusing on speed and repetition. Studying the material increases your chances of successfully making a Critical Cast in combat.

    "Thieves’ Survival Guide" Level Cost and Rewards
    Level Effect Cost
    Level 1 Precision (2000)
    • 26 Scrolls
    Level 2 Precision (2000)
    • 26 Scrolls
    Level 3 Precision (3000)
    • 26 Scrolls
    • 17 Spell Books
    Level 4 Precision (3000)
    • 26 Scrolls
    • 17 Spell Books
  • 0/2
    The Open Mind

    The Open Mind

    A Divination session with Professor Trelawney convinces you to open your mind in battle, allowing you to cast spells more easily under pressure. The maximum amount of Focus you can store in combat increases greatly.

    "The Open Mind" Level Cost and Rewards
    Level Effect Cost
    Level 1 Maximum Focus (2)
    • 26 Scrolls
    Level 2 Maximum Focus (3)
    • 26 Scrolls
  • 0/3
    Perfected Proficiency Charm

    Perfected Proficiency Charm

    You run across Aberforth Dumbledore in Hogsmeade and he shows you his version of the Proficiency Charm. You are now able to Enhance your entire team by raising their Proficiency Power even more than before.

    "Perfected Proficiency Charm" Level Cost and Rewards
    Level Effect Cost
    Level 1 Proficiency Power Charm (1)
    • 26 Scrolls
    • 4 Restricted Section Books
    Level 2 Proficiency Power Charm (1)
    • 26 Scrolls
    • 4 Restricted Section Books
    Level 3 Proficiency Power Charm (1)
    • 26 Scrolls
    • 4 Restricted Section Books
  • 0/2
    Curiosities Killed a Cat

    Curiosities Killed a Cat

    You're brought in as a guest lecturer for the Care of Magical Creatures class at Hogwarts. You spend a productive lunch with several Professors, learning the particulars about fighting Curiosities. Your combat skills grow and you improve your defence against your biggest weakness: Curiosities.

    "Curiosities Killed a Cat" Level Cost and Rewards
    Level Effect Cost
    Level 1 Deficiency Defence (13000)
    • 26 Scrolls
    Level 2 Deficiency Defence (17000)
    • 26 Scrolls
  • 0/2
    Knowledge and Understanding

    Knowledge and Understanding

    You re-read Fantastic Beasts and Where to Find Them, which reinvigorates your interest in Beasts. The brush-up raises your defence against your biggest weakness: Beasts.

    "Knowledge and Understanding" Level Cost and Rewards
    Level Effect Cost
    Level 1 Deficiency Defence (11000)
    • 26 Scrolls
    Level 2 Deficiency Defence (14000)
    • 26 Scrolls
  • 0/4
    Perfected Protection Charm

    Perfected Protection Charm

    Professor Aurora Sinistra offers to give you some tips around maximizing the effects of your Protection Charm. Her tweaks allow you to Enhance a Teammate by further increasing their defence in combat.

    "Perfected Protection Charm" Level Cost and Rewards
    Level Effect Cost
    Level 1 Protection Charm (1)
    • 32 Scrolls
    • 4 Restricted Section Books
    Level 2 Protection Charm (1)
    • 32 Scrolls
    • 4 Restricted Section Books
    Level 3 Protection Charm (1)
    • 32 Scrolls
    • 4 Restricted Section Books
    Level 4 Protection Charm (1)
    • 32 Scrolls
    • 4 Restricted Section Books
  • 0/3
    Improved Revive Charm

    Improved Revive Charm

    You work with Madame Pomfrey to refine Madame Rosmerta's Revive Charm. The adjustments improve the spell and your revived Teammates now return to combat with even more Stamina.

    "Improved Revive Charm" Level Cost and Rewards
    Level Effect Cost
    Level 1 Revive Charm (1)
    • 32 Scrolls
    • 4 Restricted Section Books
    Level 2 Revive Charm (1)
    • 32 Scrolls
    • 4 Restricted Section Books
    Level 3 Revive Charm (1)
    • 32 Scrolls
    • 4 Restricted Section Books
  • 0/3
    Into the Fire

    Into the Fire

    You seek out the controversial Ignis Nagy, a Hungarian scholar who studies fire up close and personally. The sessions increase the amount of damage you can withstand in combat.

    "Into the Fire" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (11)
    • 32 Scrolls
    Level 2 Stamina (13)
    • 32 Scrolls
    Level 3 Stamina (15)
    • 32 Scrolls
    • 21 Spell Books
  • 0/3
    American Ingenuity

    American Ingenuity

    An international visit from the American Auror, Saranna Wilkinson leaves you with several very useful tips, increasing the amount of damage done with a successful Critical Cast.

    "American Ingenuity" Level Cost and Rewards
    Level Effect Cost
    Level 1 Critical Power (8000)
    • 32 Scrolls
    Level 2 Critical Power (9000)
    • 32 Scrolls
    Level 3 Critical Power (11000)
    • 32 Scrolls
    • 21 Spell Books
  • 0/2
    Stamina Charm Maxima

    Stamina Charm Maxima

    Augustus Pye of St. Mungos Hospital for Magical Maladies and Injuries offers tips that combine Muggle medicine with magic. The results make your Charm restore even more Stamina to a Teammate while in combat.

    "Stamina Charm Maxima" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina Charm (1)
    • 32 Scrolls
    • 4 Restricted Section Books
    Level 2 Stamina Charm (1)
    • 32 Scrolls
    • 4 Restricted Section Books
  • 0/1
    Best-Laid Plans

    Best-Laid Plans

    A participatory tactical training exercise that centers around preparing for, and reacting to, combat. The training increases the amount of Focus you have at the start of combat.

    "Best-Laid Plans" Level Cost and Rewards
    Level Effect Cost
    Level 1 Initial Focus (1)
    • 32 Scrolls
  • 0/3
    Accelerating Blast

    Accelerating Blast

    While at the Leaky Cauldron you engage in an intense conversation with George Weasley about his affinity for pyrotechnics. The chat increases the damage done whenever you successfully land a Critical Cast.

    "Accelerating Blast" Level Cost and Rewards
    Level Effect Cost
    Level 1 Critical Power (6000)
    • 32 Scrolls
    Level 2 Critical Power (7000)
    • 32 Scrolls
    Level 3 Critical Power (9000)
    • 32 Scrolls
    • 21 Spell Books
  • 0/2
    Deterioration Hex Mastery

    Deterioration Hex Mastery

    Professor Longbottom shows you a mental trick that makes the Deterioration Hex feel like second nature. The spell suddenly has greater effect, Impairing Foes so they lose even more Stamina every time they attack or defend.

    "Deterioration Hex Mastery" Level Cost and Rewards
    Level Effect Cost
    Level 1 Deterioration Hex (1)
    • 32 Scrolls
    • 4 Restricted Section Books
    Level 2 Deterioration Hex (1)
    • 32 Scrolls
    • 4 Restricted Section Books
  • 0/3
    Light and Shadow Room

    Light and Shadow Room

    You book an Auror training room, where you navigate in darkness, casting at targets that appear for only an instant. This increases the damage done whenever you successfully land a Critical Cast.

    "Light and Shadow Room" Level Cost and Rewards
    Level Effect Cost
    Level 1 Critical Power (7000)
    • 32 Scrolls
    Level 2 Critical Power (9000)
    • 32 Scrolls
    Level 3 Critical Power (10000)
    • 32 Scrolls
    • 21 Spell Books
  • 0/3
    Breath of Dragons

    Breath of Dragons

    You join Charlie Weasley at the grand opening of a Chinese Dragon Sanctuary. There you witness the precision and power of the Chinese Fireball. The experience increases the amount of damage you can inflict when landing a successful Critical Cast.

    "Breath of Dragons" Level Cost and Rewards
    Level Effect Cost
    Level 1 Critical Power (4000)
    • 32 Scrolls
    Level 2 Critical Power (5000)
    • 32 Scrolls
    Level 3 Critical Power (6000)
    • 32 Scrolls
    • 21 Spell Books
  • 0/4
    Expanding Repertoire

    Expanding Repertoire

    You actively seek out and trade notes with your fellow Aurors, discussing spells and techniques and incorporating them into your approach. This increases the amount of damage you can inflict against your Foes in combat.

    "Expanding Repertoire" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (3)
    • 32 Scrolls
    Level 2 Power (3)
    • 32 Scrolls
    Level 3 Power (3)
    • 32 Scrolls
    • 21 Spell Books
    Level 4 Power (4)
    • 32 Scrolls
    • 21 Spell Books
  • 0/4
    Dementors

    Dementors

    Participate in an academic study of Dementors to try and understand the creatures more completely. Despite the unease that never leaves you, the insight gain allows you to inflict more damage against Dark Forces in combat.

    "Dementors" Level Cost and Rewards
    Level Effect Cost
    Level 1 Proficiency Power (14000)
    • 32 Scrolls
    Level 2 Proficiency Power (17000)
    • 32 Scrolls
    Level 3 Proficiency Power (20000)
    • 32 Scrolls
    • 21 Spell Books
    Level 4 Proficiency Power (26000)
    • 32 Scrolls
    • 21 Spell Books
  • 0/4
    Two Creatures, Great and Small

    Two Creatures, Great and Small

    You study the habits and environments of both Mokes and Occamys to try to discern if their shrinking abilities manifest in a similar fashion. The study increases your understanding of magical creatures, which raises the amount of damage you can inflict against Beasts in combat.

    "Two Creatures, Great and Small" Level Cost and Rewards
    Level Effect Cost
    Level 1 Proficiency Power (7000)
    • 32 Scrolls
    Level 2 Proficiency Power (8000)
    • 32 Scrolls
    Level 3 Proficiency Power (10000)
    • 32 Scrolls
    • 21 Spell Books
    Level 4 Proficiency Power (13000)
    • 32 Scrolls
    • 21 Spell Books
  • 0/2
    Fashion Forward

    Fashion Forward

    You head to Madame Malkin's in Diagon Alley for a set of flowing, light-weight, custom combat robes designed exclusively for you. The additional freedom increases your defensive strength against Foes in combat.

    "Fashion Forward" Level Cost and Rewards
    Level Effect Cost
    Level 1 Defence (10000)
    • 38 Scrolls
    Level 2 Defence (14000)
    • 38 Scrolls
  • 0/2
    Dragon Lady

    Dragon Lady

    After a brief chat with Ignis Nagy, you are inspired to re-read From Egg to Inferno, a Dragon Keeper's Guide. The extra study raises your defence against Foes in combat.

    "Dragon Lady" Level Cost and Rewards
    Level Effect Cost
    Level 1 Defence (7000)
    • 38 Scrolls
    Level 2 Defence (9000)
    • 38 Scrolls
  • 0/2
    Confusion Hex Mastery

    Confusion Hex Mastery

    Mordecai Berrycloth shows you an alternate combat stance, which leads to improving and fine tuning your Confusion Hex. The work enables you to Impair Foes in combat by further lowering their Defence, Dodge, and Defence Breach.

    "Confusion Hex Mastery" Level Cost and Rewards
    Level Effect Cost
    Level 1 Confusion Hex (1)
    • 38 Scrolls
    • 4 Restricted Section Books
    Level 2 Confusion Hex (1)
    • 38 Scrolls
    • 4 Restricted Section Books
  • 0/3
    Confronting the Faceless

    Confronting the Faceless

    At a memorial on the anniversary of the Battle of Hogwarts, you are treated to several expert demonstrations of the Shield Charm. You pay attention and forever reduce the amount of damage you take when you successfully cast Protego in combat.

    "Confronting the Faceless" Level Cost and Rewards
    Level Effect Cost
    Level 1 Protego Power (4000)
    • 38 Scrolls
    Level 2 Protego Power (5000)
    • 38 Scrolls
    Level 3 Protego Power (6000)
    • 38 Scrolls
    • 25 Spell Books
  • 0/1
    Trouble with ‘truckles

    Trouble with ‘truckles

    You join Luna Lovegood in the Forbidden Forest in a search for Bowtruckles. Carefully looking for the tiny creatures requires incredible concentration (and care) and you increase the amount of Focus you have at the start of combat as a result.

    "Trouble with ‘truckles" Level Cost and Rewards
    Level Effect Cost
    Level 1 Initial Focus (1)
    • 38 Scrolls
  • 0/3
    Lethifold

    Lethifold

    A field study on how fend-off a Lethifold before it has the opportunity to devour its victim by utilizing a Patronus Charm. The newfound courage you feel increases the amount of damage you can inflict with a successful Critical Cast.

    "Lethifold" Level Cost and Rewards
    Level Effect Cost
    Level 1 Critical Power (5000)
    • 38 Scrolls
    Level 2 Critical Power (6000)
    • 38 Scrolls
    Level 3 Critical Power (7000)
    • 38 Scrolls
    • 25 Spell Books
  • 0/3
    Amplified Bravery Charm

    Amplified Bravery Charm

    Additional study of the Bravery Charm with Neville Longbottom allows you to employ the spell in battle to devastating effect. You Enhance a Teammate by increasing their Power against Elites even further.

    "Amplified Bravery Charm" Level Cost and Rewards
    Level Effect Cost
    Level 1 Bravery Charm (1)
    • 38 Scrolls
    • 4 Restricted Section Books
    Level 2 Bravery Charm (1)
    • 38 Scrolls
    • 4 Restricted Section Books
    Level 3 Bravery Charm (1)
    • 38 Scrolls
    • 4 Restricted Section Books
  • 0/4
    Advanced Proficiency Charm

    Advanced Proficiency Charm

    Professor McGonagall works to improve your ability to connect with your Teammates. The session improves your Proficiency Charm, Enhancing your entire team by raising their Proficiency Power.

    "Advanced Proficiency Charm" Level Cost and Rewards
    Level Effect Cost
    Level 1 Proficiency Power Charm (1)
    • 38 Scrolls
    • 4 Restricted Section Books
    Level 2 Proficiency Power Charm (1)
    • 38 Scrolls
    • 4 Restricted Section Books
    Level 3 Proficiency Power Charm (1)
    • 38 Scrolls
    • 4 Restricted Section Books
    Level 4 Proficiency Power Charm (1)
    • 38 Scrolls
    • 4 Restricted Section Books
  • 0/5
    Rolf Scamander

    Rolf Scamander

    A three-day intensive with noted Magizoologist Rolf Scamander, focusing on Magizoology basics. Following the training, you will inflict more damage against Foes weak against Magizoologists in combat.

    "Rolf Scamander" Level Cost and Rewards
    Level Effect Cost
    Level 1 Proficiency Power (8000)
    • 38 Scrolls
    Level 2 Proficiency Power (9000)
    • 38 Scrolls
    Level 3 Proficiency Power (11000)
    • 38 Scrolls
    • 25 Spell Books
    Level 4 Proficiency Power (14000)
    • 38 Scrolls
    • 25 Spell Books
    Level 5 Proficiency Power (19000)
    • 51 Scrolls
    • 38 Spell Books
  • 0/4
    Perfect Form

    Perfect Form

    A workshop where Hestia Jones demands nothing but perfect form when casting hexes and charms. The rigorous methodology increases the amount of damage you can inflict in combat.

    "Perfect Form" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (3)
    • 38 Scrolls
    Level 2 Power (3)
    • 38 Scrolls
    Level 3 Power (4)
    • 38 Scrolls
    • 25 Spell Books
    Level 4 Power (4)
    • 38 Scrolls
    • 25 Spell Books
  • 0/1
    On Sabbatical

    On Sabbatical

    You take a short sabbatical to Beauxbatons Academy of Magic to study with Madame Maxime. Her work is transformative and you increase the amount of damage you can inflict in combat against Impaired Foes.

    "On Sabbatical" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (12)
    • 38 Scrolls
    • 15 Restricted Section Books
  • 0/1
    Pesky Pixies

    Pesky Pixies

    Hogwarts is hit with a massive Pixie infestation. All Professors are required to spend time finding and removing nests of nettlesome Pixies. The extra practice increases your ability to effectively hit Pixies in combat.

    "Pesky Pixies" Level Cost and Rewards
    Level Effect Cost
    Level 1 Accuracy (30000)
    • 46 Scrolls
    • 15 Restricted Section Books
  • 0/1
    Spiders!

    Spiders!

    In an old library, you discover an ancient text which chronicles an ill-fated attempt to teach Acromantulas to recite poetry. While the effort ultimately proves futile, you learn a great deal about the effects of Acromantula venom. You increase your defence against Acromantulas in combat.

    "Spiders!" Level Cost and Rewards
    Level Effect Cost
    Level 1 Defence (20000)
    • 46 Scrolls
    • 15 Restricted Section Books
  • 0/1
    The Trick with Death Eaters

    The Trick with Death Eaters

    You attend a retrospective featuring Hermione Granger speaking about her experience during the Second Wizarding War. The informative session increases the damage done whenever you successfully land a Critical Cast against Death Eaters.

    "The Trick with Death Eaters" Level Cost and Rewards
    Level Effect Cost
    Level 1 Precision (25000)
    • 46 Scrolls
    • 15 Restricted Section Books
  • 0/2
    The Living Textbook

    The Living Textbook

    A visit by renowned textbook author Miranda Goshawk leads to a one-on-one lesson on scaling defensive spells. The lesson increases your defensive strength in combat.

    "The Living Textbook" Level Cost and Rewards
    Level Effect Cost
    Level 1 Defence (12000)
    • 46 Scrolls
    Level 2 Defence (15000)
    • 46 Scrolls
  • 0/1
    A Bird in Hand

    A Bird in Hand

    You go into the field with Luna Lovegood and learn to detect, catch and befriend Thunderbirds. The training teaches you to control your mind, increasing the amount of damage you inflict in combat when you are at maximum Focus.

    "A Bird in Hand" Level Cost and Rewards
    Level Effect Cost
    Level 1 Defence (15000)
    • 46 Scrolls
    • 15 Restricted Section Books
  • 0/1
    First Strike

    First Strike

    At the Hog's Head Inn, Mundungus Fletcher reveals "the art of surprise.” The insight increases the amount of damage you can inflict with a successful Critical Cast against Foes with full Stamina.

    "First Strike" Level Cost and Rewards
    Level Effect Cost
    Level 1 Critical Power (50000)
    • 46 Scrolls
    • 15 Restricted Section Books
  • 0/4
    Student Teaching

    Student Teaching

    You prepare supplementary lessons for seventh years to help prepare for their N.E.W.T.s. You find that the time spent actually benefits you - increasing the amount of damage you are able to withstand in combat.

    "Student Teaching" Level Cost and Rewards
    Level Effect Cost
    Level 1 Stamina (12)
    • 46 Scrolls
    Level 2 Stamina (14)
    • 46 Scrolls
    Level 3 Stamina (17)
    • 46 Scrolls
    • 30 Spell Books
    Level 4 Stamina (21)
    • 46 Scrolls
    • 30 Spell Books
  • 0/1
    Full Moon Hunter

    Full Moon Hunter

    The Werewolf Registry provides a handbook featuring Bill Weasley discussing his experiences with a werewolf. The informative Q and A increases your effectiveness at breaking through werewolves' defence.

    "Full Moon Hunter" Level Cost and Rewards
    Level Effect Cost
    Level 1 Protego Power (20000)
    • 46 Scrolls
    • 15 Restricted Section Books
  • 0/1
    Mundungus Among Us

    Mundungus Among Us

    Mundungus Fletcher attempts to sell a load of "found” classics to the school. As you sift through the stack of books, you learn some techniques that reduce the amount of damage you take when successfully casting Protego against Dark Wizards.

    "Mundungus Among Us" Level Cost and Rewards
    Level Effect Cost
    Level 1 Defence Breach (30000)
    • 46 Scrolls
    • 15 Restricted Section Books
  • 0/1
    Vile Creatures

    Vile Creatures

    A nearby spate of missing Muggle children appears to be the work of Erklings. You join a team to find an eliminate the problem. The experience increases the amount of damage you inflict on Erklings in combat.

    "Vile Creatures" Level Cost and Rewards
    Level Effect Cost
    Level 1 Power (25)
    • 46 Scrolls
    • 15 Restricted Section Books

Build Summary

Scrolls 0
Spell Books 0
Restricted Section Books 0
Power 0 Stamina 0
Defence 0 Accuracy 0
Precision 0 Critical Power 0
Proficiency Power 0 Defence Breach 0
Deficiency Defence 0 Initial Focus 0
Maximum Focus 0 Protego Power 0

Share this build

Spell Cooldown
Map Ability Cooldown Time in milliseconds

Protego Power
The reduction in the damage taken by a combatant when Protego is successfully cast.
Every 1_000 points reduces damage by 1% when blocking in Combat. Suggested base value: 50000 for a 50% reduction on blocked attacks.

Precision
The chance a successful Spell Cast will result in a Critical Cast.
Every 1_000 points increases crit chance by 1% in Combat. Suggested base value: 10_000 for a 10% base crit chance.

Critical Power
The amount of additional damage done when landing a successful Critical Cast.
Every 1_000 points increases damage by 1% for a crit. Suggested base value: 100_000 for 100% extra damage on crits, i.e. double damage

Foe Depart Rate Down
Every 1000 points decreases the chance the trace will flee/disappear by 1% as part of the trace flee rate calculation. This stat is affected primarily by potions.

Trace Success Boost
The condition of this buff should be ALWAYS TRUE. Every 1000 points increases the chance of success by 1% as a part of the gameplay product bonus to all spellcasts.

XP Gain Rate Boost
Suggested base value: 0 for 0% extra XP by default, i.e. normal XP gains

Proficiency Power
The increase in the damage done against Foes when the combatant has a Proficiency against that Foe.
Increase the damage of outgoing attacks by this amount when attacking an enemy with a weakness to the attacker’s affinity. 1000 = 1%.

Deficiency Defence
The increase in Defence when the combatant has a deficiency against that Foe.
Decrease the Affinity Power of attackers by this amount. 1000 = 1%.

Power
The amount of damage a combatant can inflict against Foes.
Used directly as the player/enemy’s damage. Suggested base value: 20

Attack Multiplier
Every 1000 points = 1% of attack damage increase.

Dodge
The chance that a character will dodge an attack and avoid incoming damage and effects

Maximum Focus

Focus Bonus

Focus Transfer
Transfer focus from yourself to a friend

Stamina
The amount of damage a combatant can withstand.
Used directly as the player/enemy’s max hp. Suggested base value: 100

Flat Heal Amount
The amount of heal, that can be given to the player/enemy. Negative means negative heal

Percentage Heal Amount
Every 1000 points = 1% of the max HP that can be given to the player/enemy. Negative means negative heal

Defence
Defensive strength against Foes.
The amount that incoming damage is reduced by. It is a percentage. 1000 = 1%.

Accuracy
The amount of increased accuracy a combatant has against evasive Foes.
Decrease the Dodge stat of the target by this amount

Revive
Revive with a percentage of Max HP. 1000 = 1%.

Initial Focus

Defence Breach
The decrease a combatant does to their Foe’s defence in combat.
Decrease the Mitigation stat of the target by this amount. 1000 = 1%.