Home Baby Beasts and More Events in Wizards Unite

Baby Beasts and More Events in Wizards Unite

Harry Potter: Wizards Unite events continue with another full month in July. Two more Brilliant Events, another Community Day, and another Wizarding Weekend.

Also, BABY BEASTS! :insert heart eyes:

Watch my video for an overview of Wizards Unite events in July, or keep reading!

Brilliant Event: Baby Beasts (Week 1) June 30 to July 7, 2020

When June 30, 11am PT to July 7, 11am PT
Features Help return adorable Brilliant baby magical beasts including Baby Nifflers and Baby Norwegian Ridgeback Dragons.

Full guide to the Brilliant Event: Baby Beasts.

July Community Day: Play at Home Edition

When ALL DAY Saturday, July 11, 12:01am – 11:59pm, local time
Features Shine a light on the collection of dark curios and creatures found in Knockturn Alley including Thestrals, Swooping Evils and more.

Full Community Day guide coming soon!

Brilliant Event: Baby Beasts (Week 2) July 14-21, 2020

When July 14, 11am PT to July 21, 11am PT
Features Continue to help return adorable Brilliant baby magical beasts including Baby Unicorns and Baby Hippogriffs.

Full Brilliant Event guide coming soon!

Wizarding Weekend: July 24-27

When July 24, 11am PT to July 27, 11am PT
Features Spend a weekend recounting noteworthy Hogwarts heroes where you can encounter Legends of Hogwarts Foundables such as Young Remus Lupin and Albus Dumbledore himself.

Wizarding Weekend is the new “branding” for the Wizards Unite weekend event that ends out every month. This is a 72-hour event. Full guide to the June Wizarding Weekend coming soon!

What are your thoughts on the upcoming events? Are you excited to see Baby Beasts? Are you hoping for new Foundables to be added to the Registry?

Personally, I’m excited to see Dumbledore! I definitely need more of him for my Registry.

I’m always interested to hear your thoughts! Connect with me and the rest of the WizHub team here in the comments or on our social media platforms.

We can’t respond to everyone individually, but we do our best to read every blog comment, Facebook comment and message, and tweet. Discord has too many simultaneous conversations for me to follow all of them, but I do read all of the feedback channels in their entirety.

Also, while the website owner (Zeroghan) does pay the WizHub team a small amount for our writing, this is still a hobby that we all do because we love the Wizards Unite game and the community. Despite the fact that I put in 15-20 hours a week running this website and social media, I only earn maybe $1-2 per hour for what I do.

I have a life that doesn’t involve Harry Potter. I am not glued to my computer 24/7, despite the fact that running WizHub requires me to never really take a full day off.

If you want the most up-to-date information at all times, follow us on Twitter. I can send out tweets from my phone quickly. I cannot update articles quickly.

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That said, I understand that finances are tight for many people around the world. This is why I rarely push the WizHub Patreon or Teespring store. The entire WizHub team is happy to continue to provide Wizards Unite guides and news updates on the website and on our social media channels, completely free of charge to all players. Like I said before, we do this work because we love the game and the community. However, because this is a hobby for all of us, we do need to prioritize other things in our life. My family and my health come first, even if that means being late with article updates when the HPWU devs change things at the last-minute.

Thank you for your continued readership!

New Brilliant Event: Baby Beasts Bound Into Wizards Unite!

The brand new Brilliant Event in Harry Potter: Wizards Unite is going to be adorable! July will be focusing on Baby Beasts throughout the first and second parts of this Brilliant Event. After last month’s intense story update (and simultaneously frustrating and mystifying conclusion), I am curious to see what the Calamity is cooking up with these tiny critters.

Baby Beasts Brilliant Event Week 1 Guide

A reminder that to encourage safe practices, this Brilliant Event has been adapted so you can play it at home. Keep reading for all the Wizards Unite event details.

If you prefer to watch a video, please check out the link below!

Brilliant Event Overview

Event Name Baby Beasts Brilliant Event (Week 1)
Date + Time

  • Starts on June 30th, 2020 at 2:00 p.m. Eastern Time
  • Ends on July 7th, 2020 at 2:00 p.m. Eastern Time
Features

  • Event-only 1.5k Portkeys, Brilliant Foundables, Brilliant Runestones, and Brilliant Event tasks
  • The following Foundables will appear more often, although take note that Firenze and Hagrid will be very, very rare:
    • Acromantula Eggs (Low Threat)
    • Dragon Egg (Medium Threat)
    • Hippogriff (High Threat)
    • Firenze (Severe Threat)
    • Hagrid (Emergency Threat)
  • Free store pack featuring:
    • Ingredients for 1 Tonic for Trace Detection (6 Baneberry, 4 Bulbadox Juice, 4 Angel’s Trumpet, 2 Erumpent Horn)
    • 1 Hermit Crab Shell
    • 50 Spell Energy
All Possible Rewards

  • Earn up to 15 Restricted Section Books.
  • Earn up to 6 total Spell Books.
  • Earn 50 Gold.
  • Spell Energy rewards!
  • Various other exciting rewards (Ingredients, Potions, and more!) from both regular tasks and bonus tasks.

Brilliant Event Tasks

The tasks for Brilliant Events seem to be on a fairly regular rotation. The only “hold up” I can foresee comes in the brewing Tasks, which can easily be prepared for, and a new task I have never seen before, which I will discuss at Quest Step 4!

Baby Beasts Quest 1/4

I prefer to brew Potions in advance of the event (the night before the event begins) then collect them when the required step shows up! Since you need to brew 1 Tonic here and 3 more Potions in Step 2, try to brew ALL the necessary Potions the night before so you don’t have to wait too long to collect!

Brew 1 Tonic for Trace Detection 2 Leaping Toadstool
Collect Ingredients or Portmanteaus 2 Times 1 Powdered Dragon Claw
Return 7 Brilliant Baby Norwegian Ridgeback Dragon Foundables 1 Strong Exstimulo Potion

1st Quest Rewards

  • 550 Wizarding XP
  • 2 Restricted Section Books
  • 50 Brilliant Family XP
  • 1 Dark Detector
  • 10 Spell Energy

Baby Beasts Quest 2/4

As stated before Step 1, make sure to brew overnight so your progress isn’t stopped by waiting for Potions! Use a Tonic For Trace Detection to reap the rewards from the boosted Care of Magical Creatures Traces and you will breeze right by this step!

Return 7 Care of Magical Creatures Foundables 1 Erumpent Horn
Brew Potions 3 Times 1 Tonic for Trace Detection Potion
Collect Any 15 Fragments 1 Silver Key

2nd Quest Rewards

  • 750 Wizarding XP
  • 75 Brilliant Family XP
  • 3 Restricted Section Books
  • 1 Brilliant Baby Crup Registry Image
  • 10 Spell Energy

One Year Later Quest 3/4

Easy as pie! Use Baruffio’s Brain Elixir and Tonic for Trace Detection in high density areas for points of interest (POIs) in-game IF your local rules and regulations are allowing you to move around outside. See if you can advance another level!

Use Baruffio’s Brain Elixir 1 Time 6 Baneberry Potion Ingredients
Use Tonic for Trace Detection 2 Times 1 Strong Exstimulo Potion
Return 10 Brilliant Baby Niffler Foundables 1 Silver Key

3rd Quest Rewards

  • 1250 Wizarding XP
  • 75 Brilliant Family XP
  • 5 Restricted Section Books
  • 10 Spell Energy

Baby Beasts Quest 4/4

This fourth and final step is a unique one. As I mentioned before, it will take some careful navigation to make this step work quickly. My advice is to not place any images for the Brilliant Registry page until you reach step 4! It is likely you will have met the requirements for placing images fairly easily as the Brilliant spawns are always hogging the Map during Brilliant Events.

However, the easiest and quickest way to get to the Bonus Assignment is by being patient and holding out until you reach this step! Otherwise, you will be forced to re-grind those Brilliant Foundables and place images all over again.

Earn 300 Care of Magical Creatures Family XP 1 Spell Book
Place 3 Images on Brilliant Hagrid’s Hut Interior Registry Page 1 Spell Book
Return 7 High Threat Foundables (Or Better) 1 Spell Book

4th Quest Rewards

  • 5 Restricted Section Books
  • 50 Gold
  • 1 Brilliant Baby Knarl Registry Image
  • 30 Spell Energy

Baby Beasts BONUS Assignment!

Unfortunately there are no upgrades to Vault capacity this time. There are some valuable Potions thrown into the mix, though! I am (obviously) looking forward to working on my Professions more in the coming days so all of the Spell Books make me happy! Simply playing the game and potentially joining forces with fellow witches and wizards on the Knight Bus should make life easy for you!

Earn 10000 Wizarding XP 1 Spell Book
Return 45 Brilliant Baby Beast Foundables 1 Spell Book
Defeat Highest Chamber Unlocked 1 Spell Book
Return 15 Care of Magical Creatures Foundables 1 Dawdle Draught
Defeat 30 Foes in Wizarding Challenges 1 Wit Sharpening Potion

Bonus Assignment Rewards

  • 2000 Wizarding XP
  • 100 Brilliant Family XP
  • 1 Brilliant Event Title
  • 5 Baby Niffler Cage Registry Images
  • 30 Spell Energy

Brilliant Foundables and Where to Find Them

Just like previous Brilliant Events, you will only be able to encounter some of these Brilliant Foundables in the wild. The others are available as rewards for completing event tasks, doing Wizarding Challenges with Brilliant Runestones, and unlocking Brilliant Portkeys.

Brilliant Where to find it Fragments to collect

Brilliant Baby Niffler

Wild Encounter 15

Brilliant Baby Norwegian Ridgeback

Wild Encounter 15
Brilliant Baby Crup Event Tasks 1
Brilliant Baby Knarl Event Tasks 1
Brilliant Baby Niffler Cage Brilliant Portkey Portmanteaus 5
Brilliant Augurey Wizarding Challenges with a Brilliant Runestone 3

Tips to Complete the Brilliant Event

If this is your first Brilliant Event, these tips will help you complete the Brilliant Event before the time runs out. With careful planning, you can complete the Bonus Assignment as well!

  • As a reminder, Part 1 Portkeys will give you Part 1 Rewards anytime you open them, even if you wait to open them during Part 2. Brilliant Portkeys will glow purple on the Map. Be sure to collect 5 Portkeys during the Brilliant Event, even if you don’t open them all during the event.
  • However, if you’re nervous about finding enough time to walk, you can also collect the Portkey Brilliant Foundable by finishing the entire Bonus Assignment.
  • To find the Brilliant Augurey, you must do Wizarding Challenges with the specific Brilliant Event Runestones. To minimize your Spell Energy, stick with the Ruins Chambers. It might take a few extra Wizarding Challenges to get the 3 Foundables you need, but you’ll be able to do so quickly, without expending too many resources.
  • If you decide to visit Inns, Fortresses, or Greenhouses during this event, continue to practice social distancing. Check out our previous article on staying safe while playing Wizards Unite.
  • Save your Scrolls and your Restricted Section Books until the end of the event. Then use our guide to spend them wisely! That said, most Aurors and Magizoologists have already earned all the necessary Restricted Section Books, and many Professors have also done so. At this point, you can either hold on to your resources in case they’re needed for the next lesson plan, or you can start working on a second profession. That is a personal decision, and I don’t have any advanced knowledge on what the next lesson plan will look like.

Brilliant Event Bundles

There are 4 bundles total that will be available during this event. Be sure to snag the Free Bundle as soon as the event starts! The Bonus Bundle will not be available until the Bonus Assignment is unlocked, so keep that in mind.

Free Store Pack

6 Baneberry, 4 Bulbadox Juice, 4 Angel Trumpet, 2 Erumpent Horn
Hermit Crab Shell 1
Spell Energy 50
Price FREE

 

SOS Task Force Bundle

Silver Keys 5
Spell Energy 100
Price 450 Gold

 

Brilliant Bundle

Baruffio’s Brain Elixir 5
Potent Exstimulo Potion 5
Spell Energy 100
Price 750 Gold

 

Bonus Assignment Bundle

Tonic for Trace Detection 10
Baruffio’s Brain Elixir 10
Potent Exstimulo Potion 15
Spell Energy 150
Price 2100 Gold

 

You can also find a link here to a discussion for a Bundle Value Calculator that community genius Andolov (along with several other community members) has put together to determine the overall value of bundles in the game. By attributing monetary value to just about everything in the game, he has been able to calculate whether or not we get a good deal!

Are you excited for this Brilliant Event? What do you think of the tasks, rewards, bundles, and more?

I’m always interested to hear your thoughts! Connect with me and the rest of the WizHub team here in the comments or on our social media platforms.

Summer School: Hogwarts Wizarding Weekend Details!

Harry Potter: Wizards Unite is bringing us another Wizarding Weekend for June!

Our editor-in-chief has a video you can watch, or you can keep reading!

Wizarding Weekend Event Overview

Event Name Wizarding Weekend
Date + Time

  • Starts on June 26th, 2020 at 11:00 a.m. Pacific
  • Ends on June 29, 2020 at 11:00 a.m. Pacific
Features

  • A special assignment rewarding various items
  • Boosted Hogwarts School Foundables on the Map and with Tonic for Trace Detection
      • Gryffindor Student
      • Portrait of Albus Dumbledore
      • Portrait of Rowena Ravenclaw
      • Sorting Hat
      • Minerva McGonagall
  • When returning the above Foundables, there’s a chance at getting a Hogwarts School Runestone (Levels 1-3)
  • Tonic for Trace Detection will only take 1 hour to brew, and the time is reduced by another 50% using Master NotesFollow us on Twitter Unfortunately this detail was incorrectly shared with the WizHub team. to stay up-to-date with corrections like this since the WizHub team is not on our computers 24/7.
  • Free store pack
Rewards

  • Family XP
  • Runestones of varying levels
  • Spell Energy
  • Spell Books
  • And more!

Wizarding Weekend Event Tasks

These are pretty standard and not too difficult, especially spaced out over 3 days.

Quest Step Reward
Use 2 Tonic for Trace Detection 5 Hogwarts School Level 1 Runestones
Earn 800 Hogwarts School Family XP 1 Baruffio’s Brain Elixir
Use 10 Hogwarts School Runestones 1 Dawdle Draught
Return 15 Portrait of Rowena Ravencalw 1 Level 2 Hogwarts School Runestone
Return 10 Sorting Hat 1 Level 3 Hogwarts School Runestone
Return 5 Minerva McGonagall 2 Level 4 Hogwarts School Runestones

Overall rewards: 

  • 200 Hogwarts School Family XP
  • 3 Spell Books
  • 1 Silver Key
  • 1 Wit Sharpening Potion
  • 20 Spell Energy

How to Prepare

This Wizarding Weekend (like the previous one) will be very fruitful for many players. Those who are prepared and have been grinding Fortresses for the Hogwarts House Cup, Hourglass, and Owl Lecturn fragments will certainly be ahead of the game! Farming these Foundables (and placing them if you haven’t done so already) will ensure you are able to push your Registry pages to the limit!

Thanks to RIC (Repeat Image Collection), players will be able to easily stack repeat Foundables so prestiging pages becomes less complicated. Each Foundable is now more valuable than before! Make sure to spend time grinding Hogwarts School Foundables this week.

Save up your Tonic for Trace Detection Ingredients to brew Potions quickly during the weekend.

Wizarding Weekend Store Packs

As always, this event includes both a free store pack for all players, as well as a premium store pack. The details are shown below in the infographic provided by our friend Orange Wizard.

Is the SOS Bundle a good deal? Let’s break down the math!

A single Potent Exstimulo Potion in Diagon Alley costs 75 Gold. However, if you have all of the common Ingredients, it’s a better deal to buy 1 Unicorn Hair for 30 Gold, use Master Notes in the Cauldron, and then collect the Potion immediately for 41 Gold. So let’s put the value of Potent Exstimulo Potions at 71 Gold.

Thus 5 Potent Exstimulo Potions are worth 355 Gold.

100 Spell Energy costs 200 Gold.

Calculating the value of Level 5 Runestones is a bit tricky. For a simple number, I’m putting a single Level 5 Runestone at 12 Gold. The reasoning for this comes from Andolov (Gjcerda). You can read his breakdown on Reddit. (He and I disagree on how to calculate the value of Potions, but I like his math for Runestones).

Thus 5 Level 5 Runestones are worth 60 Gold.

The total value of the premium pack is 615 Gold, if you care about Spell Energy. That’s a savings of 135 Gold. Without the Spell Energy, the value is only 415 Gold, less than the price itself.

I have said it before and I will say it again: the Foundables are better than the rewards. I can get all of those things fairly easily, but McGonagall doesn’t show up every day! Maybe that opinion is wrong! If you disagree, sound off in the comments below.

Connect with us on various platforms so you can always be “in the know” when it comes to Wizards Unite information!

Opinion: The Calamity Must Die

“Either must die at the hand of the other for neither can live while the other survives.” — Sybill Trelawney

Yes, it is likely you’ve already heard it muttered in The Leaky Cauldron or whispered between the shelves of the Hogwarts Library — but you can read it here as well:

The Calamity must go.

It never should have been the focus of the core gameplay for Harry Potter: Wizards Unite, and it has been holding the game back from true success. But is it too late?

The Failed Promise of Wizards Unite

From launch, I have been enamored with Harry Potter: Wizards Unite. It put the universe and world-building of J.K. Rowling and Warner Bros. into the palm of my hand in a way many of us have clamored for since the release of Pokémon GO in the summer of 2016. It was immediately apparent that great care and attention was put into making this game. Wizards Unite was much more robust and involved on day one than Pokémon GO was when it made its record-breaking debut.

Yet, immediately something felt wrong.

Something was missing, but I couldn’t put my finger on it right away. Or maybe nothing was missing, but there was too much of something else like when Neville added leech juice and rat spleens in excess to his Shrinking Solution, making it a poison before Hermione helped him fix it.

The Basis of the Calamity

That ingredient for Wizards Unite has been identified as the Calamity. The Calamity, as many of you know, is a magical catastrophe postulated to have been caused by the wizard Grim Fawley. It conveniently pulls the people, places, objects, and memories that we all have spent over two decades knowing and loving out of space and time in the form of Foundables to wreak havoc for the magical governments of the world maintaining the International Statute of Wizarding Secrecy.

Make no mistake about it, this is merely a convenient way to shoehorn the already recognizable intellectual property of the Wizarding World, J.K. Rowling, and Warner Bros. into a game that is intended to be taking place in present day.

Was this the best way to create a Harry Potter game that rides on the coattails of Niantic’s Pokémon GO?

Does it stand up against Pokémon GO as a persistent and evolving game that is supposed to be using augmented reality to provide a sense of immersion for the player?

No, it does not.

The Success of Pokémon GO

What Pokémon GO succeeded at doing, where I think Wizards Unite does not, is providing the level of immersion that we crave. It’s not true for everyone, but even a slight nod at role-playing in a game like Pokémon GO and Wizards Unite will ripple throughout the gameplay.

Pokémon GO is simple. You are a Pokémon Trainer, and you’re in a world where Pokémon live. Your primary task is to catch and collect all of the types of Pokémon. Sure, nostalgia played a big part in its initial success, but the sustained interest in Pokémon GO lies in this very simple premise: when you pick up your phone and walk around your neighborhood, you can suspend belief for a moment and pretend you are a Trainer searching for these lovable creatures.

Everything else in Pokémon GO is just bonus, and they were very successful in making it a complete game that essentially has infinite replay value. They nailed it with the core premise of walking around your own town or city or places you travel to find Pokémon, and that’s all it ever needed to be.

Wizards Unite did not, however, succeed in the same way.

The Failure of the Calamity

How do you get players interested in Harry Potter and the Wizarding World off of the couch and out into the world to play a game based on magic? How do you capitalize on the cast of characters and items already seared into their brains?

I can tell you that the Calamity storyline was not the best option, and my opinion has been vindicated with each passing Brilliant Event as the storyline struggles (and ultimately fails) to progress in a meaningful way after almost an entire year. We are subjected to the same dialogue and questions that promote irritation and derision rather than the mystery that I imagine was the goal.

Grown-up Harry asks us, yet again, why the Calamity has chosen something to yank from history with nary a hint nor suggestion furthering the plot or feeding the mystery.

Do I think the Calamity storyline is without merit? No, I do not.

I genuinely enjoyed the Mysteries plot as it was spoonfed to me naturally while playing the game.

I do want to know what happened to the London Five.

I do want to know how the Calamity was created.

I am definitely holding out hope for a plot that will blow my S.P.E.W socks right off my feet.

But with each passing Brilliant Event dishing out absolutely zero substance as far as delving into the mystery of the Calamity, I grow weary and doubtful that this story has any real direction.

I think about this line every single day.

I know, I know, it’s very easy for me to consume this game and navigate the attempt being made to weave a relevant reality for witches and wizards around the world to feel apart of the Wizarding World. I applaud the level of detail and dedication to the artwork, animations, and the feel of this mobile game because it does match what I would expect as a life-long fan in terms of aesthetic and production value. However, it could be better.

The Calamity did not need to be the core mechanic that drives the entire game. Like I said with Pokémon GO, a simple impetus drove immediate results and continues to drive sales and great gameplay. What could that have been for Wizards Unite? I think I can answer that.

What Wizards Unite Should Have Been

The core gameplay for Pokémon GO is catching Pokémon, and the core gameplay for Wizards Unite should have been upholding the International Statute of Wizarding Secrecy at the most basic interpretation.

The Statute of Secrecy Task Force, Reimagined

The Statute of Secrecy Task Force is a good idea. There is infinite gameplay potential with the rudimentary premise of keeping the Wizarding World a secret. We all know this is an extensive and time-consuming responsibility being upheld by wizarding governments all over the world.

The Ministry of Magic is almost entirely dedicated to detecting and neutralizing these byproducts of magic gone awry and Dark Forces at work.

The Department of Magical Law Enforcement itself could fuel an immersive game on working to quell these instances that jeopardize the Wizarding World at large.

Throw in work done by the Accidental Magic Reversal Squad and Obliviator Headquarters of the Department of Magical Accidents and Catastrophes, and addressing incursions by magical beasts done at the Department for the Regulation and Control of Magical Creatures, and you now have a wealth of tasks for players to roleplay in-game while wandering around the real world.

What makes more sense? Walking to the park to find Dumbledore rolling around on the ground being harassed by an Inferius or walking down the street to neutralize a tea kettle that is spewing green fire in front of Chipotle?

The core gameplay for Wizards Unite of finding magical Traces in our world and addressing them to maintain secrecy is already there, but it does not and should not need the Calamity.

Instead of spending the resources to animate the augmented reality animations for every single aspect of the Harry Potter lore that we expect to see, the Traces we find on the map should have been a large list of generic magical mayhem and mishaps. A Dementor is roaming the streets of Los Angeles–I better go out and take care of that. A cursed necklace is floating around the playground. A young witch or wizard attempted unlicensed Apparition and has Splinched themselves. A generic Muggle was a little too observant and needs to be Obliviated. A Unicorn is hurt after entering Muggle occupied space. A copy of Quidditch Through The Ages has been bewitched to attack passersby.

A large collection of easy to animate and easily modified everyday occurrences for the Statute of Secrecy Task Force makes for a natural game that satisfies immersion far more than watching the same animation of Hagrid stuck in some cobwebs over and over again. Fighting a Dementor or a Boggart in my city 1,000 times is believable. Seeing Percival Graves dueling a young Rosa Parks lookalike 145 times, or whoever the Calamity is manifesting as, is not.

This would allow for easily achievable themed events too. It could be Halloween, so expect to see charmed Jack-O-Lanterns that need to be stopped. It’s Valentine’s Day, so the aforementioned fire-breathing tea kettle’s animation can easily be changed to spewing pink Love Potion or hearts.

The amount of manpower going into animating Harry on a broomstick could have likely yielded a few Traces that are generic and malleable and don’t need the Calamity storyline to make sense.

A Different Approach to the Calamity

But what about the characters and objects we want to see from the books we’ve all read and movies we rewatch? THAT is where the Calamity comes in.

If you want to see Dumbledore, Dobby, Sirius, Lupin, or anyone else, then you animate those Traces and confine them to Brilliant Events. This way we are not bored out our minds being desensitized by seeing Tonks feebly fighting a Dementor or whatever it is those Garden Gnomes are doing to that poor baby Niffler.

This way the Mysteries section of our Registry could have been spread out to prop up the weak plot offered in the Brilliant Events dialogue, and the Wizards Unite developers would have more time to figure out the direction they’re going with that debacle.

Collecting Chocolate Frog Cards

That brings us to the Registry. Let’s not mince words, the Registry is a glorified sticker book, and it doesn’t offer the same sense of accomplishment or ownership given to us by mechanics like filling out a Pokédex or catching Pokémon to keep as your very own.

What is truly maddening about this aspect of Wizards Unite is that there is already an analogous solution in the Wizarding World.

Where on earth are the collectible Chocolate Frog Cards?!

Sure, keep the Family sections and the way they show up on the Map to easily identify what you’re getting into and the potential rewards you expect to get, but make the actual magical incident you’re fighting random, and make the reward a Chocolate Frog Card from that Family.

For example: I see an Emergency level Magical Games and Sports Trace on my Map. When I tap on it, it’s one of the generic Traces at risk of exposing wizards. In this instance, it happens to be a Devil’s Snare. I successfully fight the Devil’s Snare with a masterful Incendio, and I end up on the Rewards Page. Awesome, I just got the Chocolate Frog Card for Quidditch Captain Harry! That’s the last one I needed to combine my X number of Cards to prestige to one Golden Chocolate Frog Card of Quidditch Captain Harry.

The Chocolate Frog Card aspect of the game as it is in my head truly should have been the bread and butter of the way we are collecting rewards from battling magical Foes, capturing magical creatures, and returning Brilliant Event Traces that are brought to us by the Calamity. The cards would offer a real solution to the aspect of the game that is present in Pokémon GO, but is lacking in Wizards Unite.

Let’s even say we can forget about animating the cards like they would be in the Wizarding World. It’s a LOT easier to make static artwork in Chocolate Frog Card form for anything and everything you can conceive of in the Wizarding World than it is to animate augmented reality Traces for each of these characters. The opportunities for endless gameplay are, well, endless!

Here’s the part that gets under my skin — the Chocolate Frog Cards can be easily modified for events as well to multiple the variants of each card AND they’re meant to be traded! Pokémon GO has Shiny, Shadow, Party Hat, Halloween, and Santa Hat versions (to name a few) of existing character models in the game. Would it be so difficult to add a Santa Hat to a Chocolate Frog Card to collect around Christmas? Each card could have a rare holographic counterpart to rival the Shiny Pokémon.

The different variations don’t even have to make canonical sense, but you better bet I would be out fighting for the Statute of Secrecy Task Force trying to find an elusive Party Hat Thestral! The trading aspect alone is so seductive that I am shocked this wasn’t part of the game at launch. Did you get the Santa Hat Dumbledore? No? Well, I have an extra one if you have an Party Hat Thestral for trade.

I would kiss a Blast-Ended Skrewt (on either end!) to have a Chocolate Frog Card trading system.

How to Fix Wizards Unite

Do I think any of this is possible for Harry Potter: Wizards Unite? No, not really. It would require a massive overhaul of most aspects of the game as it exists right now, and I just don’t think the time, funding, or player base exists to justify it. It really is a shame to me because this game could have been a direct competitor to the Pokémon GO phenomenon if some different choices were made.

What I do think is possible is a gradual shift away from the Calamity-driven core gameplay mechanics. I also think that the Calamity storyline could have some more effort dumped into that would make us all forget how bizarre it is by engaging us in a more profound way where we embrace the magic of it.

I do hope this game persists into the future, and we watch it evolve the way other mobile games have because I have had a lot of fun playing, and even more fun meeting new people in my community and around my country. The friends I have made from Wizards Unite have drastically changed my life, and I love the game for that, even if it’s not everything I wish it could be.

The Knight Bus has been a wonderful and much needed addition, especially in a world where COVID-19 is an unfortunate reality. The new Repeat Image Collection feature offers some solace to players who love the grind, even if it’s not as cool as collecting Chocolate Frog Cards. These are great iterations of the game fueled by player input and skilled developers.

I would like to see the addition of private lobbies for the Knight Bus even if that means it’s a purchasable ticket like Silver Keys and Potions. Using some Gold to purchase a 30-minute or hour long pass in the form of a Knight Bus ticket to Hogsmeade or some such place where we can invite our friends to Challenges is a way to keep static map Fortresses relevant (they’d be free!) while also allowing players to spend money to play with friends remotely. It’s a win-win for both the creators of the game and the players.

A natural aspect of the game I expect to see is Wizard Duels. I have a lot of practice and muscle-memory for tracing these spells, charms, and hexes. It sure would go to waste if it was only ever used for throwing eight Masterful Meteolojinx Recantos in a row at stubborn Golden Snitch Foundables before they depart. I imagine Wizard Duels could use existing spells to take part in more turn-based combat that relies on skill (speed and accuracy of your tracing) rather than the strategy and teamwork used in Challenges in Fortresses right now. You could even lean into the skill aspect of Wizard Duels by changing the size and location on the screen for each spell randomly so cheating or unfair advantages by way of spell molds and outlines wouldn’t be practical or possible. I think this is a function of the game that has to be implemented despite the desire to keep the theme of wizards uniting. Guess what, wizards get together to duel too. Throw Durmstrang Institute into the destination choices for the Knight Bus to allow us to duel strangers from around the world. Add a duelling chamber to existing static map Fortresses so we can battle our friends. These would greatly increase the play value for an already good game.

I have a lot of other ideas for various aspects of the game including Potions to influence gameplay like the interaction ring around your Magical Me or how many Ingredients you see, Familiars to rival the Pokémon Buddy System, Wands that affect combat, and additions to the Profession trees to offer branches of differing skillsets to make each Professor, Magizoologist, and Auror slightly different than others of the same profession. I will save the minutiae of that wishlist for another article that isn’t about the Calamity.

The Weighing of the Wands (In Conclusion)

It has been an exhilarating 11 months since launch and I have loved every minute of it — from meeting new friends, to visiting Indianapolis to attend Wizards Unite Fan Fest, to collecting Challenge XP for Spell Books to become a better Professor and hours of Foundable grinding and chugging Baruffio’s Brain Elixir to reach max level 60.

All of it has been worth it even if my opinions on the Calamity storyline are harsh.

My opinions are harsh, and I know many of you won’t agree with me, but something has to change, be it the fundamental premise of the Calamity-driven gameplay or an increase in the quality of the Calamity plot, for this game to survive to see the longevity and success of other mobile games. The Wizarding World isn’t going anywhere any time soon, and neither should Wizards Unite, but it needs to strive to be better for us to keep it that way.

Leave a comment below telling us what you would like to see in Harry Potter: Wizards Unite. Connect with the whole WizHub team on social media.

Brilliant Event Guide: One Year Later Week 2

The summer excitement continues with another Brilliant Event in Harry Potter: Wizards Unite. The dialogue from the first week of One Year Later intrigued me SO MUCH. I’m dying to find out what the story reveals in the second week.

Week 2 of One Year Later will be June 16-23, 2020.

Like all recent Brilliant Events, this will be completely playable at home.

As always, I’ve also covered all the Wizards Unite event details in a video! Or you can keep reading to find out what to expect this week.

Brilliant Event Overview

Event Name One Year Later Brilliant Event (Week 2)
Date + Time

  • Starts on June 16th, 2020 at 2:00 p.m. Eastern Time
  • Ends on June 23rd, 2020 at 2:00 p.m. Eastern Time
Features

  • Event-only 1.5k Portkeys, Brilliant Foundables, Brilliant Runestones, and Brilliant Event tasks
  • The following Foundables will appear more often, although take note that Tank of Brains and Newt Scamander will be very, very rare:
    • Daily Prophet Stand (Low)
    • Bogrod (Low)
    • Flock of Interdepartmental Memos (Medium)
    • Mad-Eye Moody (High)
    • Tank of Brains (Severe)
    • Ministry Employee Newt Scamander (Emergency)
  • Free store pack featuring:
    • Ingredients for 1 Tonic for Trace Detection (6 Baneberry, 4 Bulbadox Juice, 4 Angel’s Trumpet, 2 Erumpent Horn)
    • 6 Snowdrop
    • 50 Spell Energy
All Possible Rewards

  • Earn up to 15 Restricted Section Books.
  • Earn up to 6 total Spell Books.
  • Earn 50 Gold.
  • Spell Energy rewards!
  • Various other exciting rewards (Ingredients, Potions, and more!) from both regular tasks and bonus tasks.

Brilliant Event Tasks

As always, these tasks came directly from the HPWU team. However, they’re still in transition after Fazes left for bigger and better things, so please give your favorite content creators grace if the details change at the last-minute.

As mentioned in the chart above, Spell Energy will be among the rewards for completing tasks! This should help players who aren’t seeing much Spell Energy on the Map.

One Year Later Quest 1/4

A very easy start to the Brilliant Event!

Pick up 3 Ingredients or Portmanteaus from the Map 2 Lovage
Earn 1 Brilliant One Year Later Runestone 2 Sneezewort
Return 7 Brilliant Minister of Magic Kingsley Shacklebolt Foundables 1 Strong Invigoration Draught

1st Quest Rewards

  • 550 Wizarding XP
  • 2 Restricted Section Books
  • 50 Brilliant Family XP
  • 1 Dark Detector
  • 10 Spell Energy

One Year Later Quest 2/4

These are new quest steps! Certainly, you have to do Wizarding Challenges with Brilliant Runestones regardless, but it’s nice to see these game tasks included in the quest steps. Plus these tasks all work together.

Use 2 Brilliant One Year Later Runestones 1 Wormwood
Collect 1 Junior Undersecretary Constance Pickering Fragments by using Brilliant One Year Later Runestones 1 Potent Exstimulo Potion
Defeat 20 Foes in Wizarding Challenges 1 Silver Key

2nd Quest Rewards

  • 750 Wizarding XP
  • 75 Brilliant Family XP
  • 3 Restricted Section Books
  • 1 Brilliant Pile of Runestones Registry Image
  • 10 Spell Energy

One Year Later Quest 3/4

Pretty straightforward tasks. You can brew your Healing Potions in advance if you want.

Pick up 3 Ingredients from the Map 4 Ginger Root
Brew 3 Healing Potions 1 Wit-Sharpening Potion
Return 10 Brilliant Senior Minister Hermione Granger Foundables 1 Silver Key

3rd Quest Rewards

  • 1250 Wizarding XP
  • 75 Brilliant Family XP
  • 5 Restricted Section Books
  • 10 Spell Energy

One Year Later Quest 4/4

UPDATE: I was mistaken in how Family XP works in Wizarding Challenges. To earn Family XP in a Wizarding Challenge, you must 1) use the correct Runestone and 2) earn a Family Foundable Fragment (like the Fountain of Magical Brethren). Even then, you only earn 10 Family XP, regardless of the Runestone used or the Chamber completed.

I still recommend doing 3 Wizarding Challenges with Ministry of Magic Runestones in Dark Chambers as a way to use up Potions. However, that will only yield 30 Ministry of Magic Family XP, assuming you earn a Family Foundable Fragment each time. (This is highly likely in the Dark Chambers).

The other quick(ish) way to earn Family XP is by placing Foundables in the Registry.

Once again, you can knock out these quest steps simultaneously. Just do a few Wizarding Challenges in the Dark Chambers using Ministry of Magic Runestones. You’ll have 3 Healing Potions and 1 Wit-Sharpening Potion after finishing the 3rd quest. Use just 1 other Potion, and you’re golden!

Earn 600 Ministry of Magic Family XP 1 Spell Book
Use 5 Potions in Wizarding Challenges 1 Spell Book
Use 3 Ministry of Magic Runestones 1 Spell Book

4th Quest Rewards

  • 5 Restricted Section Books
  • 50 Gold
  • 1 Registry Research Registry Image
  • 30 Spell Energy

One Year Later Week 2 BONUS Assignment!

The Bonus Assignment is the chance to earn more Spell Books! You earn a total of 3 Spell Books for completing the regular tasks, but you can earn 3 more Spell Books by finishing the Bonus Assignment.

If you are unable to walk Portkeys right now, you can still get the Brilliant Registry Images by completing the Bonus Assignment.

If you’re nervous about doing a Wizarding Challenge in your highest unlocked Chamber, check out our Fortresses tag for the best tips and tricks.

Earn 10000 Wizarding XP from Wizarding Challenges 1 Spell Book
Return 30 Brilliant Harry, Ron, or Hermione Foundables 1 Spell Book
Return 15 Brilliant Minister of Magic Kingsley Shacklebolt Foundables 1 Spell Book
Defeat Highest Unlocked Chamber 10 Spell Energy Capacity
Defeat 7 Formidable Foes 10 Potions Capacity

Bonus Assignment Rewards

  • 2000 Wizarding XP
  • 100 Brilliant Family XP
  • 1 Silver Key
  • 1 Achievement Badge
  • 5 Calamity Incident Map Registry Images
  • 30 Spell Energy

Brilliant Foundables and Where to Find Them

Just like previous Brilliant Events, you will only be able to encounter some of these Brilliant Foundables in the wild. The others are available as rewards for completing event tasks, doing Wizarding Challenges with Brilliant Runestones, and unlocking Brilliant Portkeys. As mentioned above, there is NOT a Portkey-exclusive Brilliant Foundable for this event.

Brilliant Where to find it Fragments to collect
Brilliant Senior Minister Hermione Granger Wild Encounter 15
Brilliant Minister for Magic Kingsley Shacklebolt Wild Encounter 15
Pile of Runestones Event Tasks 1
Registry Research Board Event Tasks 1
Calamity Incident Map Brilliant Portkey Portmanteaus OR Bonus Assignment Rewards 5
Brilliant Junior Undersecretary Constance Pickering Wizarding Challenges with a Brilliant Runestone 3

Tips to Complete the Brilliant Event

If this is your first Brilliant Event, these tips will help you complete the Brilliant Event before the time runs out. With careful planning, you can complete the Bonus Assignment as well!

  • As a reminder, Part 1 Portkeys will give you Part 1 Rewards anytime you open them, even if you wait to open them during Part 2. That means if you have any leftover Brilliant Portkeys from the previous week, they will only give the Part 1 Rewards. Brilliant Portkeys will glow purple on the Map. Be sure to collect 5 Portkeys during the Brilliant Event, even if you don’t open them all during the event. HOWEVER, you will also get these rewards by completing the entire Bonus Assignment, so if you always manage to do that, you might want to skip the Portkeys this time.
  • To find the Brilliant Junior Undersecretary Constance Pickering, you must do Wizarding Challenges with the specific Brilliant Event Runestones. Try the Tower Chambers to collect the Brilliant Foundables while also completing the event tasks.
  • If you decide to visit Inns, Fortresses, or Greenhouses during this event, continue to practice social distancing. Check out our previous article on staying safe while playing Wizards Unite.
  • Save your Scrolls and your Restricted Section Books until the end of the event. Then use our guide to spend them wisely! That said, most Aurors and Magizoologists have already earned all the necessary Restricted Section Books, and many Professors have also done so. At this point, you can either hold on to your resources in case they’re needed for the next lesson plan, or you can start working on a second profession. That is a personal decision, and I don’t have any advanced knowledge on what the next lesson plan will look like.

Brilliant Event Bundles

There are 4 bundles total that will be available during this event. Be sure to open the Free Bundle as soon as the event starts! Or you can wait until the end for one last burst of Spell Energy if Spell Energy is normally abundant for you.

The Bonus Bundle will not be available until the Bonus Assignment is unlocked, so keep that in mind. Orange Wizard provided the infographic below explaining all of the bundles.

Orange Wizard has started calculating bundle costs based on what you would pay in Diagon Alley for the bundle. However, I calculate the value of different items differently, so let’s break down the value of these bundles.

Let’s start with the SOS Bundle.

A single Baruffio’s Brain Elixir costs 100 Gold in Diagon Alley. However, if you just need to buy the rare Ingredients, it’s a better deal to spend 20 Gold for 1 Dragon Claw and 12 Gold for 2 Toadstools, use Master Notes in the Cauldron, and then collect the Potion immediately for 62 Gold. So let’s put the value of Brain Elixirs at 94 Gold.

Thus 3 Brain Elixirs are worth 282 Gold.

150 Spell Energy costs 300 Gold. 6 Snowdrop cost 18 Gold.

If you want discounted Spell Energy, the overall value of the SOS Bundle is 600 Gold. That’s a savings of 170 Gold. However, if you don’t need Spell Energy, this bundle is not a good value.

Next up is the Brilliant Bundle.

For these Potions, I’m using values calculated by Andolov and other Wizards Unite Community team members. Since none of these Potions have rare Ingredients, the cost of Ingredients is not factored into their value. The value is the cost of immediately collecting a Potion after using Master Notes in a Gold (rental) Cauldron.

A Strong Invigoration Draught is worth 28 Gold. Thus 5 Strong Invigoration Draughts are worth 140 Gold.

A Wit-Sharpening Potion is worth 19 Gold. Thus 5 Wit-Sharpening Potions are worth 95 Gold.

A Healing Potion is worth 10 Gold. Thus 5 Healing Potions are worth 50 Gold.

6 Snowdrop are again worth 18 Gold while 150 Spell Energy costs 300 Gold.

That makes the overall value of the Brilliant Bundle only 603 Gold, which is less than the cost of it. That said, if you live somewhere without Ingredients on the Map, then the value of Potions to YOU might be what Orange Wizard calculated. In that case, this bundle does offer good savings.

Finally, the Bonus Bundle.

15 Strong Invigoration Draughts are worth 420 Gold. 15 Wit-Sharpening Potions are worth 285 Gold. 15 Healing Potions are worth 150 Gold.

12 Snowdrop are worth 36 Gold. 200 Spell Energy costs 400 Gold.

Thus the overall value of the Bonus Bundle is 1291 Gold, well short of the cost. However, the same caveat applies. If it’s hard for you to collect Ingredients, then this bundle might be worth the cost to you.

Are you excited for this Brilliant Event? What do you think of the tasks, rewards, bundles, and more?

I’m always interested to hear your thoughts! Connect with me and the rest of the WizHub team here in the comments or on our social media platforms.

Wizards Unite Community Day June 2020

It’s time to get ready for another Harry Potter: Wizards Unite Community Day! Once again, this event will be completely playable from home.

AND we have returned to the theme of focusing on a single Registry page. This Community Day will be all about Dumbledore’s Office. With the rebalanced numbers, it doesn’t take a seer to predict many players will prestige a Gold Frame on Saturday…

Grab all the Community Day details in my latest video, or keep reading for more information, plus tips and tricks to prepare.

Wizards Unite June Community Day Information
Date Saturday, June 13, 2020
Time
  • 12:01am to 11:59pm in your local time!!!
Effects
  • Community Day specific Task List will be in your Special Assignments tab!
  • Special 1km Portkeys
  • Decreased brewing time for Tonic for Trace Detection. With Master Notes, it will only take 30 minutes in a regular Cauldron.
  • Increased chance to receive Sword of Gryffindor fragments when using Mysterious Artefacts Runestones in Wizarding Challenges.
  • Increased Traces of certain Mysterious Artefacts Foundables, both on the Map and by using a Tonic for Trace Detection.
    • -Dumbledore’s Memory Cabinet
    • -Mirror of Erised
    • -Pensieve
    • -Philosopher’s Stone
Free Store Pack
  • 25 Spell Energy
  • 6 Baneberry
  • 4 Bulbadox Juice
  • 4 Angel’s Trumpet
  • 2 Erumpet Horn

June Community Day Tasks

This is another Community Day featuring a special set of tasks and rewards! These tasks continue to be incredibly doable, especially considering you have a FULL day to get them all done.

Task Reward
Earn 800 Mysterious Artefacts Family XP 1 Potent Exstimulo Potion
Use 3 Potions in Wizarding Challenges 1 Dawdle Draught
Return 15 Dumbledore’s Memory Cabinet Foundables 1 Invigoration Draught
Return 10 Mirror of Erised Foundables 2 Lovage
Return 10 Pensieve Foundables 2 Sneezewort
Return 5 Philosopher’s Stone Foundables 1 Armadillo Bile

Completion Rewards:

  • 3 Spell Books
  • 40 Gold
  • 200 Wizarding XP
  • 20 Spell Energy

Preparing for Community Day

June’s Community Day is quite similar to past Wizards Unite Community Day events. It centers on one page, with incentives to return Foundables AND to complete Wizarding Challenges AND to unlock Portkeys! Here are a few tips to prepare this week.

Portkeys

Do your best to open Portkeys before Community Day starts so you have room to pick up 1km Portkeys. These will contain Sword of Gryffindor fragments, so you want to collect as many as you can!

I know that walking around your home isn’t very exciting, but it can help you get distance. Try keeping your phone in your pocket all day and see how much distance you rack up just going about your daily routine. If it’s not much, consider doing “laps” in the largest room in your house, or down the hallway.

If you can safely and legally walk around a park or your neighborhood, that’s a great option to unlock Portkeys this week.

Potions

Normally I recommend brewing Tonic for Trace Detection in advance of Community Day. However, with the brewing time greatly reduced, you should just stock up on Ingredients.

These are all the Ingredients you need for Tonic for Trace Detection Potion.

Baneberry Bulbadox Juice Angel’s Trumpet Erumpent Horn

While these Ingredients are currently boosted, I’m aware that many players don’t have any Ingredients at home.

If you can safely stop somewhere with a lot of Wizards Unite activity, do so on the way to the grocery store on your next trip.

You can also ask your friends to send you Ingredient Gifts.

You should also consider brewing some Dawdle Draught. Both the Pensieve and the Philosopher’s Stone are Severe-Threat Foundables, so you might want to have a handful of Dawdle Draughts available.

These are the Ingredients you need for Dawdle Draught.

Valerian Root Sopophorous Bean Butterscotch Hermit Crab Shell

Finally, try to stock up on Strong and Potent Exstimulo Potions. These will again help with returning the Pensieve and the Philosopher’s Stone, as well as the Mirror of Erised (High).

This quick chart shows which Ingredients you need for the entire Exstimulo family.

Shared between all Exstimulo Potions Bitter Root
Re’em blood
Snowdrop
Additional Exstimulo Potion ingredient Granian Hair
Additional Strong Exstimulo Potion ingredient Abraxan Hair
Additional Potent Exstimulo Potion ingredient Unicorn Hair

Tips for Enjoying June’s Community Day

Update: Early reports for Community Day indicate that to benefit from Fortress boosts, the person who starts the Chamber needs to have Community Day active.

This Wizards Unite Community Day is completely playable at home, but that doesn’t mean you can’t play with other people! Once again there will be a group livestream with some of your favorite WUtubers. You can also set up your own video call to talk to friends playing Wizards Unite.

If restrictions have eased where you live, you can also get together with a small group of friends, wear matching Harry Potter masks, and play Wizards Unite together at a local park or other outdoor area.

Be sure to carry an extra battery pack or two, plus charging cables. Need a new battery pack? I’ve put together a list of the top-rated options on Amazon!

Be sure to have an EMPTY Potions queue before Community Day starts (or you wake up) so that you can fill it up with Tonic for Trace Detection. Stack your queue at the end of the day to take advantage of reduced brewing time after Community Day.

I hope this Wizards Unite Community Day guide has been helpful! Let me know if there’s anything else you’d like to see in future guides.

Do you have any tips for fellow witches and wizards to enjoy Community Day at home? Share them in the comments or through our social media platforms!

One Year Later: Brilliant Event

The Harry Potter: Wizards Unite team is kicking off the month of June with a bang! The implications of our actions of the Statute of Secrecy Task Force have finally caught up with us, and the Foundables we will encounter (as you will see) will be all too familiar.

The excitement is real on this one! We have waited with bated breath for more story details and direction in regards to what really is going on with the Calamity and this month’s events will (hopefully) help the story take off in a way we have not seen since the game’s launch.

Due to the lasting pandemic and worldwide health concerns, this event will be completely playable from home.

You can also discover all the Brilliant Event details in my video below!

Brilliant Event Overview

Event Name One Year Later Brilliant Event (Week 1)
Date + Time

  • Starts on June 2nd, 2020 at 2:00 p.m. Eastern Time
  • Ends on June 9th, 2020 at 2:00 p.m. Eastern Time
Features

  • Event-only 1.5k Portkeys, Brilliant Foundables, Brilliant Runestones, and Brilliant Event tasks
  • The following Foundables will appear more often, although take note that The Veil and Newt Scamander will be very, very rare:
    • Ministry Official (Low)
    • Ministry Administrator (Low)
    • Arthur Weasley (Medium)
    • Nymphadora Tonks (High)
    • The Veil (Severe)
    • Ministry Employee Newt Scamander (Emergency)
  • Free store pack featuring:
    • Ingredients for 1 Tonic for Trace Detection (6 Baneberry, 4 Bulbadox Juice, 4 Angel’s Trumpet, 2 Erumpent Horn)
    • 6 Snowdrop
    • 50 Spell Energy
All Possible Rewards

  • Earn up to 15 Restricted Section Books.
  • Earn up to 3 total Spell Books.
  • Earn 50 Gold.
  • Spell Energy rewards!
  • Various other exciting rewards (Ingredients, Potions, and more!) from both regular tasks and bonus tasks.

Brilliant Event Tasks

These tasks came from the HP:WU team during the throes of a staffing change. We are grateful to be able to create this guide for you all, but ask for grace in the event the details change before or during the event itself!

As mentioned in the chart above, Spell Energy will be among the rewards for completing tasks! This should help players who aren’t seeing much Spell Energy on the Map.

One Year Later Quest 1/4

I prefer to brew potions in advance of the event (the night before) then collect them when the required step shows up. Due to the boosted Ministry of Magic spawns, you should have no trouble breezing through the first step!

Brew 1 Tonic for Trace Detection 2 Leaping Toadstool
Return 5 Ministry of Magic Foundables 1 Powdered Dragon Claw
Return 7 Brilliant Proprietor Ron Weasley Foundables 1 Potent Exstimulo Potion

1st Quest Rewards

  • 550 Wizarding XP
  • 2 Restricted Section Books
  • 50 Brilliant Family XP
  • 1 Dark Detector
  • 10 Spell Energy

One Year Later Quest 2/4

Step 2 should be just as easy as the first! Drink down the Baruffio’s Brain Elixir, get some sweet XP, collect the rewards, and move on!

Return 5 High Threat Traces 1 Unicorn Hair
Earn 3000 Wizarding XP from Traces 1 Dawdle Draught Potion
Use 1 Baruffio’s Brain Elixir 1 Silver Key

2nd Quest Rewards

  • 750 Wizarding XP
  • 75 Brilliant Family XP
  • 3 Restricted Section Books
  • 1 Brilliant Activated Dark Detector Registry Image
  • 10 Spell Energy

One Year Later Quest 3/4

Again, straightforward tasks. Fortunately, Portkeys are still unlocking at 1.5km and should not take too long to open in order to advance to the next step! In order to prepare for this step, I recommend renting the Gold Cauldron (I know, I know..) and brewing the 4 simplest potions you can. I am a fan of the Exstimulo Potion, personally!

Unlock 1 Brilliant Portmanteau 1 Strong Invigoration Draught
Brew Any 4 Potions 6 Snowdrop Potion Ingredients
Return 10 Brilliant Auror Harry Potter 1 Silver Key

3rd Quest Rewards

  • 1250 Wizarding XP
  • 75 Brilliant Family XP
  • 5 Restricted Section Books
  • 10 Spell Energy

One Year Later Quest 4/4

This fourth and final step is all about the Knight Bus, baby! Buckle up. It’s gonna be a bumpy ride!

Complete 3 Wizarding Challenges with 3 or more teammates 1 Spell Book
Earn 7000 Wizarding XP from Challenges 1 Spell Book
Win 10 Wizarding Challenges 1 Spell Book

4th Quest Rewards

  • 5 Restricted Section Books
  • 50 Gold
  • 1 Brilliant Crate of Potions Registry Image
  • 10 Spell Energy

One Year Later Week 1 BONUS Assignment!

I am a huge fan of all the capacity upgrades recently! I was fortunate enough to upgrade my spell energy capacity recently, and I am all for Ingredient and Seeds space, too! Much like earlier, pop a Baruffio’s Brain Elixir and a Tonic for Trace Detection (for added effect) so you can gain all that XP and reap these rewards!

Earn 15000 Wizarding XP 1 Spell Book
Return 30 Brilliant Foundables 1 Spell Book
Return 30 Ministry of Magic Foundables 1 Spell Book
Defeat Highest Unlocked Chamber 30 Ingredient Capacity
Use 3 Baruffio’s Brain Elixir 5 Seeds Capacity

Bonus Assignment Rewards

  • 2000 Wizarding XP
  • 100 Brilliant Family XP
  • 1 Brilliant Event Title
  • 5 Opened Portkey Portmanteau Registry Images
  • 5 Spell Books
  • 30 Spell Energy

Brilliant Foundables and Where to Find Them

Just like previous Brilliant Events, you will only be able to encounter some of these Brilliant Foundables in the wild. The others are available as rewards for completing event tasks, doing Wizarding Challenges with Brilliant Runestones, and unlocking Brilliant Portkeys.

Brilliant Where to find it Fragments to collect

Brilliant Proprietor Ron Weasley

Wild Encounter 15
Brilliant Auror Harry Potter Wild Encounter 15
Brilliant Activated Dark Detector Event Tasks 1
Brilliant Crate of Potions Event Tasks 1
Brilliant Opened Portkey Portmanteaus Brilliant Portkey Portmanteaus 5
Brilliant Ministry of Magic Landmark Flag Wizarding Challenges with a Brilliant Runestone 3

Tips to Complete the Brilliant Event

If this is your first Brilliant Event, these tips will help you complete the Brilliant Event before the time runs out. With careful planning, you can complete the Bonus Assignment as well!

  • As a reminder, Part 1 Portkeys will give you Part 1 Rewards anytime you open them, even if you wait to open them during Part 2. Brilliant Portkeys will glow purple on the Map. Be sure to collect 5 Portkeys during the Brilliant Event, even if you don’t open them all during the event.
  • To find the Brilliant Ministry of Magic Landmark Flag, you must do Wizarding Challenges with the specific Brilliant Event Runestones. To minimize your Spell Energy, stick with the Ruins Chambers. It might take a few extra Wizarding Challenges to get the 3 Foundables you need, but you’ll be able to do so quickly, without expending too many resources.
  • You may also use those Brilliant Runestones in chambers with teammates (random players you encounter) in order to complete the 4th task of the event! Two birds, one stone!
  • If you decide to visit Inns, Fortresses, or Greenhouses during this event, continue to practice social distancing. Check out our previous article on staying safe while playing Wizards Unite.
  • Save your Scrolls and your Restricted Section Books until the end of the event. Then use our guide to spend them wisely! That said, most Aurors and Magizoologists have already earned all the necessary Restricted Section Books, and many Professors have also done so. At this point, you can either hold on to your resources in case they’re needed for the next lesson plan, or you can start working on a second profession. That is a personal decision, and I don’t have any advanced knowledge on what the next lesson plan will look like.

Brilliant Event Bundles

There are 4 bundles total that will be available during this event. Be sure to snag the Free Bundle as soon as the event starts! The Bonus Bundle will not be available until the Bonus Assignment is unlocked, so keep that in mind. Orange Wizard provided the infographic below explaining all of the bundles.

You can also find a link here to a discussion for a Bundle Value Calculator that community genius Andolov (along with several other community members) has put together to determine the overall value of bundles in the game. By attributing monetary value to just about everything in the game, he has been able to calculate whether or not we get a good deal!

Are you excited for this Brilliant Event? What do you think of the tasks, rewards, bundles, and more?

I’m always interested to hear your thoughts! Connect with me and the rest of the WizHub team here in the comments or on our social media platforms.

The Calamity Continues! June Events in Wizards Unite

Happy summer, witches and wizards! It’s a new month, which means we have new opportunities to play events in Harry Potter: Wizards Unite.

June will be a little more relaxed than May since we don’t need to accommodate a makeup Community Day.

All events are still playable at home. While parts of the world are easing lockdown restrictions, many Wizards Unite players still need to stay at home.

I also have a new video covering the Wizards Unite events in June.

Brilliant Event: One Year Later (Week 1) June 2-9, 2020

When June 2, 11am PT to June 9, 11am PT
Features Help return Brilliant Foundables from the Statute of Secrecy Task Force including Auror Harry Potter and Proprietor Ron Weasley

Full guide to the Brilliant Event: One Year Later.

June Community Day: Play at Home Edition

When ALL DAY Saturday, June 13, 12:01am – 11:59pm, local time
Features Explore the fascinating wonders of Dumbledore’s Office including the Pensieve, the Mirror of Erised and even the elusive Philosopher’s Stone.

Full Community Day guide!

Brilliant Event: One Year Later (Week 2) June 16-23, 2020

When June 16, 11am PT to June 23, 11am PT
Features Continue to help return Brilliant Foundables from the Statute of Secrecy Task Force including Senior Minister Hermione Granger and Minister for Magic Kingsley Shacklebolt.

Full Brilliant Event guide!

Wizarding Weekend: June 26-29

When June 26, 11am PT to June 29, 11am PT
Features Spend a weekend back at Hogwarts where you can encounter Hogwarts School Foundables including the Portrait of Albus Dumbledore, the Sorting Hat and Minerva McGonagall.

Wizarding Weekend is the new “branding” for the Wizards Unite weekend event that ends out every month. This is a 72-hour event. Full guide to the June Wizarding Weekend!

What are your thoughts on the upcoming events? Too many events, or just the right amount?

Personally, I’m excited for more of the story! I hope this Brilliant Event reveals further information about the Calamity.

I’m always interested to hear your thoughts! Connect with me and the rest of the WizHub team here in the comments or on our social media platforms.

We can’t respond to everyone individually, but we do our best to read every blog comment, Facebook comment and message, and tweet. Discord has too many simultaneous conversations for me to follow all of them, but I do read all of the feedback channels in their entirety.

May 2020 Community Day Review

May 16th, 2020 was the Play at Home Community Day for Harry Potter: Wizards Unite, featuring the Knight Bus!

24 hours of increased Fortress rewards. This was the time to rise and grind, prestige those pages, and regain the fragments you may have lost after the 2.13 update.

I also did a Community Day review on my YouTube channel!

Community Day Hits and Misses

I needed 227 Spell Books to master my Auror Skill Tree. So I made a PLAN.

Some of that plan worked. As you’ll see in a bit, not all of my plan came to fruition…

Bundles in the Store

May 2020 Community Day Bundles

The special bundles in the shop for Community Day were definitely thought through for this event.

The Complimentary Gift came stocked with 75 Spell Energy, 5 Level 1 Runestones, 6 Snowdrops, and 4 Bitterroot. Enough spell energy to blast you through the first 3 pages of Special Assignments and get your much needed Exstimulo Potions brewing.

I’m not sure how many people actually NEEDED a pack of 5 Level 1 Runestones, but it was nice to have.

The Community Day bundle would run you 560 gold and having the Wit-Sharpening Potion and the Invigoration Draught was really nice, as those potions are usually not purchasable in the shop. 

Extra Invigoration Draughts are always nice for a Professor or Magizoo who may be distrustful of the Strange Auror in their battle team.

At 470 gold, the SOS bundle gave a good discount on Healing Potions and Potent Exstimulo Potions and was a nice addition to the line up in the store for the day.

With all the bundles in the store and the 5x limit on the purchasable ones, there were some nice discounts.

However, I decided to stick with the Community Day bundle, saving those other bundles for if I really needed them or not.

Special Assignments

The Special assignments for this Community Day meant that you could get all the way to Dark V… if you did it right, if you had the right team, and if you used the Knight Bus strategically.

And the rewards at each stage, as long as you took the time to stock up on Potions the week before, would make sure you didn’t run out of resources before reaching Dark V.

I finished my Special Assignments in about an hour and a half, wanting to blast through those to get the 8 Spell Books so I could move on to a productive grind with some friends.

The good news is, in the first part of the day, most people were also working on getting those tasks done. You were almost never alone in the more difficult chambers. There was a good variety of professions, and it was pretty easy to get in with at least two Magizoologists.

At least it was for me as I flew through the assigned tasks. If you prioritized your gameplay to achieve those tasks, it was very manageable in a short amount of time.

24 Hour Community Day

Even knocking off 8 hours for a good nights rest, grinding out the day until you were out of Spell Energy, farming Spell Energy for an hour or two, and then jumping back in for the last few hours should get you a decent amount of Spell Books, Challenge XP, and Foundable fragments.

At least, that was my plan.

Friday, May 15th: I made sure I was PREPPED.

The whole house was CLEANED, both kids had their iPads charged and ready to go, so they could cuddle with me while we all play some games together on the couch. They’d had a big week, with lots of OUTSIDE time. They were READY.

I made a spreadsheet in my bullet journal. I was ready to meticulously record each Wizarding Challenge, the Wizarding XP and the Challenge XP, the fragments gained from each Wizarding Challenge, and the accumulation of Spell Books.

Knowing this is a 24-hour event, taking 8 hours off to get good nights sleep felt like a reasonable thing to do. So I carved out some time and knew that I need to get up at 6 or 7 to get the boys ready, get them breakfast, and get my set up for the day.

And the next day, I slept in until 8:30…

My kids are VERY prompt with their sleep schedule. They get up at 7:30 in the morning.

Nope. Not the day I need them to be my VERY persistent alarm clocks. Then… they snuggle up and want to sleep in.

I may have worn them out TOO much.

I still got up, made breakfast, the first pot of coffee, and plunked down with my kids at the table to start on the Special Assignments.

After the Special Assignments, I found a few of the other WUtubers and started the grind.

If you threw a Level 5 Runestone into any of the Dark Chambers, grinding out fragments and Spell Books from there was a BREEZE, especially if you had a friend in the Chamber with you.

According to n1ghth0und on the Wizards Unite Reddit Thread, the bonus for having 2 teammates in a Fortress is 25% for Chamber XP. Up to 100% for 5 Teammates! Add 10% to that 25% for that teammate being a friend, and if all 5 people in your team are on your friend’s list, you get a 140% bonus on your Challenge XP! And then also the increased Challenge XP that was happening all through the 24 hours.

This, at least for me, only happened a few times while grinding, but the combination felt like MAGIC!

Increased Healing Potions! And Ingredients for Healing Potions

Healing potions gave 50% of your health back, instead of just 35% on Community Day, so this decreased your Healing Potion consumption by quite a bit. 

I didn’t end up needing a ton of Healing potions on Saturday. Magizoos were on it! Even strangers! If my Auror skills kept them full of Focus, I was back on my feet!

If you needed to grind out Potion Ingredients on Saturday, more of them were showing up on the map. Wormwood, Bobotuber Pus, Dittany, and Dragon Livers were all over the place!

I filled up my inventory with Healing Potion Ingredients with the plan to brew all week long.

Last time there was a Fortress focused Community Day, the Healing Potion brew-time was also decreased, as the event only lasted 3 hours. That was not the case this time.

Was it necessary? No. Probably not. Reducing a 2 hour brew time on a 24-hour event wasn’t strictly necessary. 

Would it have been nice? Yes. It would have been amazing. But still not necessary.

All the Spell Energy!

Overall, I was VERY impressed with the amount of Spell Energy during the event.

At my house, in the middle of Anchorage, Alaska; I get about 10 Spell Energy on the Map every hour. That’s without leaving my house. Because the Internet is better than the Outernet.

During the event, that increased to about 25 or so per hour near my house. 

Add to that my obsessive Spell Energy hoarding the day before, getting the free Spell Energy from the shop, AND the Spell Energy drops in Wizarding Challenges as rewards… I wasn’t actually concerned about my Spell Energy levels until about 6 hours into the grind.

Increased Family XP and Wizarding Challenge XP

Above, I talked about the bonuses you get from going into a Chamber with friends and teammates. This event gave even more!

Last Fortress Event in September of 2019 gave an additional 35% XP in Sponsored fortresses and 15% in non-sponsored fortresses, according to a user on Reddit, u/bliznitch.

And though I have scoured the internet, I cannot find anyone who has calculated the additional XP from this last Saturday Community Day.

Good news for us, I obsessively screenshot my fortress battles and record the data. Because I make videos about it.

Yes. Let’s use that excuse. Please ignore my bullet journal

Today, I did a Dark Chamber 3 with some strangers. Much like I did on Saturday.

Here is a screenshot of the bonuses after the battle on Saturday! Wizards Unite Dark 3 Chamber Rewards

Here is my screenshot from today. 

Wizards Unite Dark Chamber 3 Rewards 2

Oh… Now I have to do math… I have not thought this through. 

Do you see? Do you see how much I love you? I do MATH for you.

So the numbers we are looking at here will be JUST the Chamber XP bonus. That’s the specific XP earned from the specific Chamber we are in. You get a bonus depending on what Chamber you are in.

I’m gonna use a ratio formula, because that makes sense in my brain.

If x is the percentage of XP gained on Saturday, and today’s 290 XP is 100% of the XP we can earn in a match at this level with a level 2 Runestone. Then Saturday’s XP is 106.89%

That’s about a 7% bonus on XP on the Knight Bus During May 2020 Community Day.

I would be interested to see if the bonuses at Sponsored Fortresses and regular Fortresses were more than the Knight Bus.

Guaranteed Fragments at Forest IV

Previously released information about Community Day, including from official sources, said that there would be guaranteed fragments at Forest III and above, however that got changed relatively close to the event.

Day of the event it was discovered that the bonuses had been moved to Forest IV and above, instead. Though this caused some confusion, it was understood quickly and most players got the fragments they needed.

2.13.1 Update and Community Day

The 2.13 update brought with it quite a few bugs and a couple threatened to take away from player’s experiences during Community Day this month.

Though the fragments rollover glitch has apparently been resolved, many players were reporting their Knight Bus had massive load times after selecting a Chamber, 40 seconds, or up to a minute. And some players reported their Knight Bus wasn’t loading at all.

Another glitch reported was the “Connection lost. Check Your wifi or mobile data.” error message upon launch of the app, including my own. Though the game doesn’t seem to have any problems actually connecting to WiFi, and gameplay doesn’t seem to be affected by the glitch, it would still be nice to not have another box to exit out of every time I launch my game.

Earlier last week, the update was leaked, along with the problems the team was tackling, and a list of free rewards in the shop to apologize to players. However, the update didn’t release before community day.

The Knight Bus glitch seems to be fixable by uninstalling and reinstalling the game. A player’s progress is saved, however, assets have to be re-downloaded.

During Community Day, another glitch reared its ugly head: AR mode, for some players, got turned on while starting an encounter for a Foe, despite master controls being turned off. 

That was also an easy fix within the Fortress, as it was the control next to individual Foes that had been turned on. If you select a Foe and then wait for the AR mode switch to appear, switching it to “off” should turn off the AR mode for good and you can play in peace.

Many players were frustrated with the load times on Community Day because of the glitch and high server loads. And the gift pack filled with Exstimulo Potions, Spell Books, and Restricted Section Books would have been handy for progressing players’ skill trees who needed a bit more of a boost in the Chambers with those unlocked nodes on skill trees.

May 2020 Community Day was very successful without the update and the rewards in the store, however, the additions MAY have redeemed them from the 2.13 blunder.

Overall, Community Day was super fun, and I managed to get a good chunk of books toward mastering my skill tree! 

That said, I realize my own experiences with Community Day are not true for everyone else. In addition to the player complaints listed above, there were also complaints regarding new players and/or low-level players.

The new players themselves didn’t feel comfortable in the Dark Chambers, and many of them chose not to do those Wizarding Challenges. They are frustrated to lose out on the Community Day rewards.

Experienced players were frustrated playing with low-level players in the Dark Chambers. While high-level players can carry low-level players in the Dark Chambers, there needs to be a balance, which can’t be controlled in the Knight Bus. Communication also helps a LOT, which also can’t be done in the Knight Bus.

Overall, I think it was a good event, but there’s room to improve in the future.

Fortress Community Days are very popular when they come around, and the rewards are far too enticing, even for players who have set down the game. A smattering of these in the future, spaced out between other Community Days that focus on other Foundables, should mean the Community Days continue to be balanced.

Need a Fortress Strategy Guide? Read up here!

Wizarding Weekend Event is Coming SOON! Read up here!

Connect with the entire WizHub team on social media!

Wizarding Weekend of Quidditch!

Harry Potter: Wizards Unite is finishing out the month of May with another exciting event! The Quidditch theme continues with Wizarding Weekend, a 3-day event filled with rare Quidditch Foundables.

That’s right, Quidditch Fan Hermione Granger and Quidditch Captain Harry Potter will appear more frequently for 3 fun-filled days!

Keep reading for all the details, or you can watch my video. Your call!

Wizarding Weekend Event Overview

Event Name Wizarding Weekend
Date + Time

  • Starts on May 29th, 2020 at 11:00 a.m. Pacific
  • Ends on June 1st, 2020 at 11:00 a.m. Pacific
Features

  • A special assignment with excellent rewards
  • Boosted Quidditch Foundables on the Map and with Tonic for Trace Detection
    • Chudley Cannons Player
    • Quidditch World Cup
    • Nimbus 2000
    • Quidditch Fan Hermione Granger
    • Quidditch Captain Harry Potter
  • When returning the above Foundables, there’s a chance at getting a Magical Games & Sports Runestone (Levels 1-3)
  • Free store pack
Rewards

  • Rare Ingredients
  • Potions
  • 3 Spell Books
  • And more!

Wizarding Weekend Event Tasks

Quest Step Reward
Use 2 Tonic for Trace Detection 5 Magical Games and Sports Level 1 Runestones
Earn 800 Magical Games and Sports Family XP 1 Baruffio’s Brain Elixir
Use 10 Magical Games and Sports Runestones 6 Snowdrop
Return 10 Nimbus 2000 2 Unicorn Hair
Return 10 Quidditch Fan Hermione Granger 1 Powdered Dragon Claw
Return 5 Quidditch Captain Harry Potter 1 Hermit Crab Shell

Overall rewards: 

  • 200 Magical Games and Sports Family XP
  • 3 Spell Books
  • 1 Potent Exstimulo Potion
  • 15 Spell Energy

Wizarding Weekend Store Packs

As always, this event includes both a free store pack for all players, as well as a premium store pack. The details are shown below in the infographic provided by our friend Orange Wizard.

Is the SOS Bundle a good deal? Let’s break down the math!

A single Potent Exstimulo Potion in Diagon Alley costs 75 Gold. However, if you have all of the common Ingredients, it’s a better deal to buy 1 Unicorn Hair for 30 Gold, use Master Notes in the Cauldron, and then collect the Potion immediately for 41 Gold. So let’s put the value of Potent Exstimulo Potions at 71 Gold.

Thus 5 Potent Exstimulo Potions are worth 355 Gold.

100 Spell Energy costs 200 Gold.

Calculating the value of Level 5 Runestones is a bit tricky. For a simple number, I’m putting a single Level 5 Runestone at 12 Gold. The reasoning for this comes from Andolov (Gjcerda). You can read his breakdown on reddit. (He and I disagree on how to calculate the value of Potions, but I like his math for Runestones).

Thus 5 Level 5 Runestones are worth 60 Gold.

The total value of the premium pack is 615 Gold, if you care about Spell Energy. That’s a savings of 135 Gold. Without the Spell Energy, the value is only 415 Gold, less than the price itself.

Are you excited for this Wizarding Weekend Event? What do you think of the tasks, rewards, bundles, and more? I’m excited to see so many of the rare Quidditch Foundables!

I’m always interested to hear your thoughts! Connect with me and the rest of the WizHub team here in the comments or on our social media platforms. I’m not always able to respond, but I do read through everything.

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